"Hatred is an isometric shooter with disturbing atmosphere of mass killing, where player takes the role of a cold blood antagonist, who is full of hatred for humanity. It's a horror, but here YOU are the villain. Wander the outskirts of New York State, seek for victims on seven free-roam levels. Fight against law enforcement and take a journey into the antagonist's hateful mind. Gather equipment of the dead ‘human shields’ to spread Armageddon upon society. Destroy everything on your way of hunt and fight back when it's disturbed...
...just don't try this at home and don't take it too seriously, it's just a game.
The question you may ask is: why do they do this? These days, when a lot of games are heading to be polite, colorful, politically correct and trying to be some kind of higher art, rather than just an entertainment – we wanted to create something against trends. Something different, something that could give the player a pure, gaming pleasure. Herecomes our game, which takes no prisoners and makes no excuses. We say ‘yes, it is a game about killing people’ and the only reason of the antagonist doing that sick stuff is his deep-rooted hatred. Player has to ask himself what can push any human being to mass-murder. We provoke this question using new Unreal Engine 4, pushing its physics (or rather PhysX) systems to the limits and trying to make the visuals as good as possible. It's not a simple task, because of the game's non-linear structure and a lot of characters on the screen. But here at Destructive Creations, we are an experienced team and we know how to handle the challenge!"
...just don't try this at home and don't take it too seriously, it's just a game.
The question you may ask is: why do they do this? These days, when a lot of games are heading to be polite, colorful, politically correct and trying to be some kind of higher art, rather than just an entertainment – we wanted to create something against trends. Something different, something that could give the player a pure, gaming pleasure. Herecomes our game, which takes no prisoners and makes no excuses. We say ‘yes, it is a game about killing people’ and the only reason of the antagonist doing that sick stuff is his deep-rooted hatred. Player has to ask himself what can push any human being to mass-murder. We provoke this question using new Unreal Engine 4, pushing its physics (or rather PhysX) systems to the limits and trying to make the visuals as good as possible. It's not a simple task, because of the game's non-linear structure and a lot of characters on the screen. But here at Destructive Creations, we are an experienced team and we know how to handle the challenge!"
Ανακοινωθηκε για PC για το δευτερο τριμηνο του 2015
Βασικα δεν προλαβε να ανακοινωθει και ηδη εχει αρχισει να κανει μεγαλο ντορο λογο του πολυ προκλητικου στυλ του οπου ουσιαστικα ο πρωταγωνιστης ειναι ενας δολοφονος (mass murderer) και σκοπος του ειναι να σκωτωσει οσους περισσοτερους μπορει.....γιατι ειναι ψυχικα άρρωστος(?).
Μαλιστα αρτιστικα κανει οτι μπορει ωστε να ειναι οσο ποιο σκοτεινο γινεται, δλδ και στο GTA μπορεις να σκοτωνεις αβερτα αλλα η αισθητικη δεν ειναι τετοια που να σου φερνει κατάθλιψη ξερω γω, ειναι τελειως σοβαρο.
Ποια η γνωμη σας?
Ειναι παρωδία? Ειναι άρρωστο? Θελει απλα να προκαλεσει?
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