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  • The Forest

    Μια pc αποκλειστικότητα που με χει εντυπωσιάσει ως ιδέα απο έναν indie developer. Ψηφίστηκε στο greenlight του Steam. Έχει υποστήριξη και oculus rift. Στις 22 Μαίου θα κυκλοφορήσει early access (alpha έκδοση) για 15 ευρώ.

    The Forest is an open world survival horror game currently in development for PC.
    Build, explore, survive in this terrifying first person survival horror simulator.

    The world
    Enter a living, breathing forest with changing weather patterns, plants that grow and die. Tides that roll in and out with the day/night cycle. Below ground explore a vast network of caves and underground lakes.

    Complete player freedom
    Chop down trees to build a camp, or start a fire to keep warm. Scavenge food to keep yourself from starving. Find and plant seeds to grow food.
    Build a small shelter or a large ocean side fortress. decorate your home with found items. Lay traps and defenses to keep a safe perimeter.

    Gameplay
    Explore and build during the day. Defend your base at night. Craft weapons and tools.Bunker down during the evening or bring the fight directly to the enemy.

    Fight or Hide
    Use stealth to evade enemies, or engage them directly with crude weapons built from sticks and stones.

    A new type of open world, survival horror experience
    Defend yourself against a clan of genetic mutant enemies that have beliefs, families and morals and that appear almost human.

    For PC and Oculus Rift - Alpha Version Coming May 22 2014
    ιστοσελίδα του παιχνιδιού






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  • #2
    Φαίνεται πολύ ενδιαφέρον.Μακάρι να βγει καλό.
    Carpe diem

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    • #3
      Originally posted by Altair View Post
      Φαίνεται πολύ ενδιαφέρον.Μακάρι να βγει καλό.
      ναι σιγουρα θα το αγοράσω και παιζει τον Μάιο αντι για Watch Dogs να παιζω αυτό
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      • #4
        καλή απόλαυση σου εύχομαι.Ελπίζω να βρει το δρόμο του και στις κονσόλες πάντως,γιατί φαίνεται αρκετά ενδιαφέρον.
        Carpe diem

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        • #5
          οι απαιτήσεις

          System Requirements

          • Minimum:
            • OS: Windows 7
            • Processor: Intel Dual-Core 2.4 GHz
            • Memory: 4 GB RAM
            • Graphics: NVIDIA GeForce 8800GT
            • DirectX: Version 9.0
            • Hard Drive: 5 GB available space
            • Sound Card: DirectX®-compatible


          • Recommended:
            • OS: Windows 7
            • Processor: Quad Core Processor
            • Memory: 4 GB RAM
            • Graphics: NVIDIA GeForce GTX 560
            • DirectX: Version 9.0
            • Hard Drive: 5 GB available space
            • Sound Card: DirectX®-compatible

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          • #6
            Τελικά η early access έκδοση θα αργήσει λίγες ημέρες και απο 22 Μαίου θα κυκλοφορήσει στις 30 Μαίου.

            Κάποια νέα gifs



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            • #7
              Η γεωμετρία του γρασιδιού είναι χάλια.
              Originally posted by Squall Leonhart
              I used to be a SeeD like you, then I took an icicle in the chest
              Originally posted by 丹野
              Ο sub_zero είναι αυτός ο ψηλός με τα γυαλιά, ενώ ο Παίχτης είναι ο κούκλος αθλητικός τυπάς. Ο LMS δεν ξέρω ποιος είναι, αλλά who cares...
              Originally posted by Ryu_gr
              υπάρχουν τα games που τα "γεμίζουν" με επαναλαμβανόμενα tasks για να δείξουν απλώς ότι έχεις πράγματα να κάνεις (και όταν πας να ασχοληθείς απλά βαριέσαι) και υπάρχει και το Mario Galaxy.

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              • #8
                Originally posted by straier
                Η γεωμετρία του γρασιδιού είναι χάλια.
                εντάξει pre alpha ειναι το παιχνίδι, και πάλι για pre alpha απο τοσο μικρη ομάδα δειχνει πολύ καλό.
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                • #9
                  κυκλοφόρησε

                  κάποιες πρώτες εικόνες



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                  • #10
                    ορισμένες άλλες
                     











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                    • #11
                      βίντεο
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                      • #12
                        πρωτo στην top seller λιστα του steam

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                        • #13


                          Διαβασα πως αυτο που κόψανε απο το watch dogs ειναι το atmospheric rendering με το οποίο εξομοιώνεται η συμπεριφορά του φωτός καθώς αυτό περνά μέσα απο υγρασία, καπνούς, ομίχλη κτλ

                          κατι το οποίο υπάρχει στο The Forest που το φτιάχνουνε τέσσερα άτομα για pc .

                          ειναι μια αρκετά πολύπλοκη διεργασία.
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                          • #14
                            το πρώτο patch που μπήκε πριν 3-4 ημέρες

                            Endnight Games have finally released the Save Hotfix patch that everyone has been waiting for. Along with a fix for the save game feature, there was also a number of other fixes for the game as well. You can read the full patch notes just below.
                            • Saving at small shelter now works
                            • Fixed issue where camera would spin during plane crash if a controller was plugged in
                            • Fixed enemies sometimes disappearing after a few days
                            • Improved tree collision
                            • Fixed log cabin floating
                            • Fixed some leaves not connected to trunk
                            • Improved stuttering/performance
                            • Removed lights from blue cave creatures
                            • Fixed trees vanishing when exiting caves
                            • Fixed bug where cave sounds could be heard above ground
                            • Spelling mistake on shelter ‘warmth’ in book
                            • Improved collision in some cave areas
                            • Fixed missing cliff detail texture
                            • Ocean shouldn’t loose render texture on start
                            • Water visuals improved
                            • Fixed enemy head duplicating when picked up
                            • Fixed glitch where you could make infinite flare guns
                            • Fixed enemy head icon not centered, and showing an arm instead of a head
                            • Heads/arms and legs now go to inventory instead of being directly equipped
                            • Bird on hand does not appear as often
                            http://www.onlysp.com/forest-save-fix-now-available/

                            μερικες νέες εικονες
                             





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                            • #15
                              το νέο patch v0.02

                              New features and gameplay tweaks:


                              Sharks
                              Simple raft now buildable via book (No Sail yet!)
                              Walls can now snap to form floors and roofs (experimental, can defy gravity)
                              New suprise item added to yacht
                              When being knocked out for first time you will now wake up in a random cave
                              Lowered fall damage amount
                              Birds can be killed with fire
                              Stamina recharge now takes longer
                              You can now block attacks with the red plane axe by holding down right mouse button
                              Timmy taken scene a little more dramatic, better lighting, sparks
                              Lowered intensity and range of fire light
                              Lowered health on turtle
                              Improved fish movement
                              Increased range of lighter
                              Enemies will drag downed friends out of danger again
                              Females will sometimes freak out at dying family members

                              Performance:


                              Improved load times
                              Reduced stutter
                              Overall performance increases
                              Big memory optimizations, should help crashing on some pc’s
                              Improved cave wall memory usage
                              Dropped sticks and rocks are now pooled and shouldn’t increase memory over time
                              Optimized hud rendering (10% faster on cpu)

                              World:

                              Improved lake water swim zones
                              Ocean swim zones now correctly rise and fall with tide
                              Underwater visuals improved
                              Improved terrain in some areas, reduced lumpiness in rocky area, fixed issues with caves poking through terrain
                              Fixed super deep ponds that could kill players by falling into them
                              Small old boat collision added
                              Plane exterior collision added
                              Improved balance on some grass textures (less bright)
                              Lowered top heavy pine tree to be easier to cut
                              Lots of small material/texture tweaks
                              Sunset/sunrise made brighter
                              Beach cave entrances made bigger and easier to enter
                              Improved world collision in some areas
                              Improved low resolution mountain textures
                              Improved terrain rendering and missing specular
                              improved cave lighting and details (caves 4,5)

                              Bugs:


                              Fixed countdown timer not taking different time zones into account
                              Fixed some spelling mistakes in tutorials and in survival book
                              Fixed shelter on fire spawning infinite logs
                              Fixed bug where day count was 1 more than it should be
                              Fixed issue where sticks,rocks and logs needed could go to -1
                              Fixed not switching back to default weapon after holding lizard, rabbit or fish
                              Fixed player not colliding with things tagged ‘Prop’
                              Fixed light leaking into parts of some caves
                              Fixed bug where you couldn’t cook multiple times on same campfire
                              Fixed spear being able to cut down trees
                              Fixed ponds flickering at certain distances
                              Fixed some items not being saved in inventory when game is loaded (some might still vanish, expect more saving fixes/improvements soon)
                              Fixed log holder not saving logs on load/save
                              Fixed twinberries not having eat icon and having wrong leaf texture
                              Fixed bloody tables in cave not being cut out of nav mesh
                              Fixed lizard and rabbit skin triggers not being connected to ragdoll body
                              Removed extra set of teeth and eyes appearing behind Timmy
                              Chopping dead bodies no longer results in player flying into the air
                              Animals no longer spawn multiple copies if on fire
                              Cannibals shouldn’t run underwater or follow player out to the boat (they might run a little bit into water however)
                              Fixed some bushes missing vertex colors when cut
                              Fixed birds landing in sky, improved bird a.i. and performance
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