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Όχι ρε παιδιά, μη βγάλουμε και τραβεστί τον Tails Παρεμπιπτόντως το κανονικό του όνομα είναι Miles όμως η Sega τον μετονόμασε σε Tails. Το πλήρες του όνομα είναι Miles Prower, λογοπαίγνιο από το "Miles per hour".
Εχω ασχοληθει ελαχιστα με τη σειρα αλλα αν μου εχει μεινει κατι απο τοτε που το επαιζα σε ενα φιλο, ειναι πουμονιμως επαιρνα tails και με βολευε που με τις ουρες εμενε στον αερα.
Sonic, Tails, Knuckles και μια καλη θυληκια Sonic χρειαζεται για να συμπληρωθει το (κλισε) cast.
Τώρα είδα αυτή τη φωτό! Έτσι! Και ο χοντρός, τρίτος από τα αριστερά, να λέγεται Dr. Robotnik! Από που και ως που τον έκαναν Eggman??
+ Metal Sonic να γουστάρουμε!
When you’re making a 2D Sonic game, there are some things you’ll almost always need if you want to recapture the feeling of the classics. While momentum based gameplay is a heavy piece of that, the levels themselves also have to exude a style that matches or improves upon what came before them. Often, it is not about attempting to revolutionize, but rather to stay true to the formulas for Sonic’s success that already exist.
The zones themselves – and their environments – do more to immerse players into the world than we might notice at first. Today, we’d like to present two pieces of such concept art, which we hope bring smiles to your faces. Let’s start with a classic:
The Sunflower has long been a defining feature of Sonic’s beginnings ever since it first appeared in the original Sonic The Hedgehog. Along with the Badniks, it returns in the first zone of Project Needlemouse – and, yes, it actually spins.
If there’s one thing we know about Palm Trees, it’s that they tend to hide hidden boxes with power-ups like invincibility. We do not question how exactly such a box managed to find its way to the top of a palm tree, but we do know that finding such boxes hidden in Palm Trees is still pretty awesome. So, consider it official – these guys are coming back, too.
While we know that these two pieces of concept art may literally only be a sunflower and a palm tree, and aren’t exactly the most action-packed pictures you’ve seen this year, they express a spirit of the game that we feel is even more important. From Badniks to Zones, there are some things that mean a lot simply because they exist within a game.
Την Πέμπτη μάλλον ανακοινώνεται και η επίσημη ονομασία του τίτλου.
Sonic & SEGA all Stars Racing
Η character list του παιχνιδιού:
360/PS3 Wii
[GT]60745[/GT]
There are two types of people who will tell you that you cannot change the world:
Those who are afraid to try, and those who are afraid that you will succeed.
Hello again everyone, and good morning to those of you still awake!
As promised, the time is finally here. On February 4th, 2010, after two huge Community challenges and a massive amount of support from our fans, SEGA is proud to unveil the real name behind Project Needlemouse - so we’ll get right to it. As of this moment, it is official – the game’s name will be: Sonic the Hedgehog 4 Episode 1.
The game is a direct sequel to Sonic the Hedgehog 3 and Sonic and Knuckles and will be playable in high definition on the PlayStation 3 and Xbox 360. The game will utilize motion controls on the Wii and PlayStation 3 though it is unknown if the PlayStation Motion Controller will also be used for the PlayStation 3 version of the game.
The game follows the adventure of the series' main protagonist, Sonic the Hedgehog after the events of Sonic the Hedgehog 3 and Sonic and Knuckles. Following the destruction of the Death Egg and Angel Island, Sonic takes a break and explores new territories by himself. However unknowingly his nemesis Doctor Eggman had also survived their last encounter and is preparing a new trap to get rid of Sonic.
LOL
Ποστάραμε την ίδια ώρα, αλλά δε πειράζει!
Sonic The Hedgehog 4 λοιπόν, άντε να δούμε πως θα είναι. Δυστυχώς δεν υπάρχει redesign στο artwork του Sonic ρε γαμώτο.
Ο τίτλος θα κυκλοφορήσει για XBLA, PSN, WiiWare και iPhone.
There are two types of people who will tell you that you cannot change the world:
Those who are afraid to try, and those who are afraid that you will succeed.
Αν ειναι 2D Sonic στο στυλ των παλιων ισως ειναι καλυτερα που θα ειναι downloadable. Σιγουρα θα δοκιμασω το trial και απο κει και περα βλεπουμε. Αντε μηπως σχηματισω ποτε κι εγω θετικη γνωμη για τον σκατζοχοιρο.
Τρεις μεχρι τωρα ποσταρατε την ιδια ειδηση, αντε να δουμε ποσους αλλους θα τυφλωσει η SEGA...
ΥΓ: Ελπιζω να συνειδητοποιουν ποσο μεγαλη ευθυνη εχουν ονομαζοντας το παιχνιδι Sonic the Hedgehog 4.
ΥΓ: Ελπιζω να συνειδητοποιουν ποσο μεγαλη ευθυνη εχουν ονομαζοντας το παιχνιδι Sonic the Hedgehog 4.
Ναι...
Μόλις είδα οτι Director θα ειναι ο Takashi Iizuka, ο άνθρωπος πίσω απο τα rails, τα άπειρα speed pads, ό,τι έχει να κάνει τέλος πάντων με μοντέρνο Sonic. Επίσεις στο παιχνίδι θα υπάρχει Homming Attack, το mechanic που καταργεί όλη τη λογική του κλασικού Sonic. Ειδικά γι' αυτόν τον τίτλο, έπρεπε να συνεργαστούν με τον Yasuhara, δηλαδή απλά.
Ψιλοξενέρωσα, ειδικά με τον Iizuka, άλλα όπως και να χει δε θα προτρέξω.
There are two types of people who will tell you that you cannot change the world:
Those who are afraid to try, and those who are afraid that you will succeed.
Ναι αυτό λέω, ότι θα έχει και Homming Attack, που είναι καθαρά μηχανισμός από τα μοντέρνα Sonic, τα οποία με τη σειρά τους είναι πολύ διαφορετικής νοοτροπίας από τα κλασικά. Τέλος πάντων, θα δούμε πως θα πάει. Μετά μας λένε μπήκε για να στοχεύεις τους εχθρούς σε 3D, πάει και αυτός ο μύθος...
Sonic & Sega All-Stars Racing: Περιήγηση στις πίστες του παιχνιδιού
There are two types of people who will tell you that you cannot change the world:
Those who are afraid to try, and those who are afraid that you will succeed.
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