Originally posted by Raf
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Shenmue 3
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Den mporw na katalavw an o majorfox sovarologei h asteievetai gia na apanthsw katallhla"Time fades even legend and the origin of Soul Reaver has been lost long ago.
But its purpose remains; to feed on the souls of any creature it strikes.
Kindred, this blade and I."
"ΔΕΝ είναι θέμα Νιντέντο πλέον..."
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Greek Final Fantasy Forum
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Se periptwsh trollarismatos: GTFO
Se periptwsh sovarwn sxoliwn: GTFO noob"Time fades even legend and the origin of Soul Reaver has been lost long ago.
But its purpose remains; to feed on the souls of any creature it strikes.
Kindred, this blade and I."
"ΔΕΝ είναι θέμα Νιντέντο πλέον..."
Greek Gaming Videos
Greek Final Fantasy Forum
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Η σελίδα του Shenmue III στο steam:
Shenmue III sees the eagerly anticipated continuation of the epic story-driven saga. Take control of Ryo Hazuki, a teenage martial artist, determined to unravel the mystery behind his father's murder and to exact revenge on the killer.
Ούτε ένας χρόνος δεν έμεινε!The illusion of free will is an illusion.
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Στο steam έβαλαν και νέα εικόνα, πολύ ωραίος ο σχεδιασμός του Ρύο.
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O Λαν Ντι όπως θα είναι στο Shenmue III
και μια απο Ren
Πέρα από αυτό αναμένεται λίαν συντόμως το πρώτο gameplay videoLast edited by BigBOSS; 21-02-2019, 01:40 PM.
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Απο το νεο τευχος του EDGE:
* Yu Suzuki is using his documents from 20 years ago that he gathered on Chinese culture in the 1980's, chinese tribes, their customs and villages, he's also traveled to the Fujian Province for direct hands-on research of the people and their lifestyle
* First two games had modern settings, this one is steeped in religion and ancient culture of China
* You start in a village called Bailu, it sounds like the start will be slow paced. People will barely talk to you and won't answer your questions because you're an outsider, there's a dialogue system and you need to complete tasks and become more known around the village before the local people will give you info. If you have Shenhua with you the villagers will be more open with you because they know and trust her.
* Each villager will have their own day-night routine just like the previous games
* Because Ryo is a city boy there's a lot of obliviousness from him and there's funny and interesting conversations because his viewpoint is so different.
* The game is more about looking inward than outward, Suzuki says he wants to look deeper into the Ryo character and we'll learn more about him.
* Same voice actor as before
* A large part of the game is the affinity system between Ryo and Shenhua and a major part of the story of the game is the relationship between the two.
* Combat system looks much smoother and is more RPG based, not just learning skills by repeating moves over and over
Attack power and stamina are the two main stats for combat, stamina is used for everything (sprinting, fighting moves) and can be restored by eating food. eating before doing something strenuous will become routine
* When training you can customize Ryo's clothes into training gear
* Training is done through mini-games, Horse Stance, One inch Punch and more, mostly rhythm based but satisfying to pull off
* Technique scrolls from 1 & 2 return as well as new ones, around 100 in total
* The intricate world building of characters being linked and having back-stories is present in 3
* There's a fight club in another city you can enter where you fight people with nicknames like "The Knee of Death" and "Mach Fist" (voiced by Chris Bellinger)
* At one point you'll have to fight multiple people in these fighting events, people who want to master the combat system will be spending a lot of time fighting in these events. All of the fighting happens in the Rose Garden and is optional.
* Controls are carried over from Shenmue 2 but with analogue stick camera improvements
* Capsule toys are back
* EDGE sound very positive on what they've seen.
* Suzuki stresses how important it is to make the game feel like a Shenmue game, modern games are more open world nowadays but he doesn't want to go that way because then it wouldn't be Shenmue
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M'αρεσαν αυτά που διάβασα και αν είναι έτσι οπως τα λένε νομίζω πως ο τίτλος κινείται στην σωστή κατεύθυνση ως ένα Shenmue παιχνίδι. Επίσης ευτυχώς που ο Σουζούκι δεν έπεσε στον πειρασμο του "open world" και έπελεξε το μοτίβο των μεγάλων αλλά διακριτών περιοχών όπως στα προηγούμενα Shenmue ή σε rpg σαν τα δύο πρωτα Witcher. Nομίζω πως οι περισσότεροι φίλοι της σειράς δεν θα ήθελαν το open world στο Shenmue III.
Εν τω μεταξύ το εκτεταμένο gameplay βιντεο αναμένεται στις 9 Μαρτίου. Επιπλέον η παραπάνω εικονα που έβαλα με τον Ρύο να είναι σε ένα κινέζικο χωριο (το Bailu village;) είναι απο σχετικά παλαιό στάδιο ανάπτυξης του τίτλου οπότε ας περιμένουμε ακόμη καλύτερο τελικό αποτέλεσμα.
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