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Me prolave o xeno...
Kala ti na arxisw na lew ta vlepete kai monoi sas...
Parataw Diablo avrio kiolas!!!!"Time fades even legend and the origin of Soul Reaver has been lost long ago.
But its purpose remains; to feed on the souls of any creature it strikes.
Kindred, this blade and I."
"ΔΕΝ είναι θέμα Νιντέντο πλέον..."
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Ουαου...Το ψήνω να το πάρω στο πλει 3 μόλις βγει...
Α ρε square...Tην μισή προσπάθεια να κατέβαλλες στο 13 θα είχαμε ένα από τα καλύτερα rpg των τελευταίων ετών...
Α και τον toriyama απολύστε τον όχι τώρα ΧΤΕΣ.
Tidy!
Do not blame me.Blame yourself or God.
In Matsuno we trust.
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Α και τον toriyama απολύστε τον όχι τώρα ΧΤΕΣ
O Odin einai kataplhktikos pantws
Eferan ton dhmoiourgo tou UI apo to FF12 kai eixe yposxethei oti tha eftiaxne to UI tou paixnidiou masterpiece, oso to koitaw toso den to xortainw.
O Noemvrios einai poly makria!
Perimenoume trailer mia apo aftes tis hmeres, otan launcharoun to epishmo site.
Epishs skeftontai Viera gia mia apo tis kainouries fylles tou paixnidiou:
Mammalian demi-beastmen proved to be the most desired new race, though I wonder if they received an unfair advantage because I dropped the name “Viera.” For some reason, reptilians are relatively popular among French players, at 18%. On the whole, races of mixed heritage are equally sought after across all regions.
In contrast with other MMORPGs, I’m seeing a trend towards…shall we say, FF-ness? Ours being a Japanese game, the result seems to tell us that players are prioritizing cuteness, something which I noted with great interest.
As I’m sure you’ll appreciate, adding a completely new race is not a decision to be made lightly. But rest assured that your feedback will factor greatly into our consideration!"Time fades even legend and the origin of Soul Reaver has been lost long ago.
But its purpose remains; to feed on the souls of any creature it strikes.
Kindred, this blade and I."
"ΔΕΝ είναι θέμα Νιντέντο πλέον..."
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Mphkan sto paixnidi kai ta relic weapons (epitelous).
Curtana kai Holy Shield (Paladin)
Spharai (Monk)
Bravura (Warrior)
Gae Bolg (Dragoon)
Artemis Bow (Bard)
Thyrus (White Mage)
Stardust (Black Mage)
"Time fades even legend and the origin of Soul Reaver has been lost long ago.
But its purpose remains; to feed on the souls of any creature it strikes.
Kindred, this blade and I."
"ΔΕΝ είναι θέμα Νιντέντο πλέον..."
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Synentefksh tou Producer sto Famicom gia to V2.0:
The first question the site asked was about the PlayStation 3 version of the game. Yoshida would not share a time frame for the PS3 version. Rather, he discussed the approach Square Enix will be taking with promoting FFXIV to PS3 players. The PS3 version is especially targeted to new players, so he believes they should start promotions from zero When they open a promotion site for the PS3 version, it will begin with the very basics, such as an introduction to the world of Eorza.
Moving on to a general discussion of Version 2.0, Yoshida listed three points that he, his staff, and Square Enix as a whole consider pillars for Version 2.0's development: the ultimate gameplay, a main story that gives the feeling of "FF," and the ultimate graphics for driving the ultimate gameplay and ultimate story.
On the area of graphics, Yoshida noted that the game's graphics engine, which he's had a hand in since concept creation, is built upon the idea of showing as many players as possible. Also, it's designed to be extremely customizable, allowing it to run on high spec PCs, low spec PCs and PlayStation 3.
All the screens we've seen thus far have been from the PC version, said Yoshida. The quality will go up by about 15% from what we're seeing now.
One area that Final Fantasy fans in particular can look forward to is the inclusion of many fan service elements in Version 2.0. Yoshida personally feels that FFXIV should be a fan service title. They're adding elements from past FF games, recreated with FFXIV-level graphics and in the FFXIV world style. As an example, you'll find a Crystal Tower in Version 2.0. This, of course, is from Final Fantasy III. The Mado Armor (Magitek Armor) that appears in Version 2.0 is pretty much the same design as that of FFVI. He also said to expect an Ivalice and the FFXIII world in FFXIV form. Yoshida hopes that this type of fan service gets players excited as they wonder what game's "essence" will next be added to FFXIV.
Famitsu.com asked Yoshida what's certain to be a common question as Version 2.0's release approaches: how about an Xbox 360 version? Replied Yoshida: "It's an MMORPG, so I believe we should have as many players as possible playing it, and when thinking about it as a business, I believe it is my job to get as many accounts made as possible. So I won't say that there is no possibility. However, until we deliver the promised PlayStation 3 version, no matter what we say, people will ask "Seriously?" and "Uhh, how about getting that Version 2.0 running first?", so we must first concentrate on getting Version 2.0 out.
Version 2.0's roadmap is currently running on schedule. They plan on beginning full promotions around August and starting an alpha test in late September. The plan is to start a beta test without too much wait after that.
For PlayStation 3 version beta testers, the plan is to deliver a client in download form, and allow players to take part in the latter half of the beta.
Yoshida would not give a precise timeframe for start of official service, but he assured that the staff of course knows that the sooner the better. Once the beta starts, he believes they'll be able to have a large number of players trying out Version 2.0"Time fades even legend and the origin of Soul Reaver has been lost long ago.
But its purpose remains; to feed on the souls of any creature it strikes.
Kindred, this blade and I."
"ΔΕΝ είναι θέμα Νιντέντο πλέον..."
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Mesa Iouliou tha mpei to teleftaio megalo patch tou paixnidiou (1.23) apo ekei kai ystera otidhpote kainourio tha mpei sto version 2.0.
To trailer kai to site tha vgoun sthn dhmosiothta thn idia periodo, alla wriste ena teaser pic me ton Odin tou Version 2.0:
Telos hthela na vgalw kai afto, apo to taksidi tou Producer sthn E3 opou episkefthke to team ths Blizzard:
Lastly, here’s another excerpt from my E3 trip: The day after E3 ended, I had the opportunity to visit one of my most admired game studios—Blizzard Entertainment! I was able to speak with the World of Warcraft, DIABLO III, and cinematic teams about CGI techniques, and game development and operation in general. The Blizzard guys were extremely friendly and open, and I’d like to take this chance to thank them for a very valuable exchange! I hope to visit them again with tales of how well version 2.0 turned out.
I also got this super rare souvenir! I just wish I had time to play the game... /cry
E3 taught me a lot of things, not the least of which was the scale of the industry and the high level of competition we face. Now more than ever, we’ll be throwing ourselves heart and soul into making version 2.0 the best that it can be."Time fades even legend and the origin of Soul Reaver has been lost long ago.
But its purpose remains; to feed on the souls of any creature it strikes.
Kindred, this blade and I."
"ΔΕΝ είναι θέμα Νιντέντο πλέον..."
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"Time fades even legend and the origin of Soul Reaver has been lost long ago.
But its purpose remains; to feed on the souls of any creature it strikes.
Kindred, this blade and I."
"ΔΕΝ είναι θέμα Νιντέντο πλέον..."
Greek Gaming Videos
Greek Final Fantasy Forum
Comment
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This Saturday at Japan Expo, Square Enix has organized no fewer than three events, which are linked almost continuously. Thus, after a very nice presentation of Kingdom Hearts with producer Shinji Hashimoto and composer Yoko Shimomura (very touched by the warmth of the public) is the producer and director of Final Fantasy XIV , Naoki Yoshida, who came on stage to present the future of the game No new significant to report, but it was hard not to feel the immense enthusiasm for this project that Yoshida has resumed.
Naoki Yoshida has also not hesitated to resort to humor to conquer the audience in number. After that he previously worked on some game series Dragon Quest (including X , MMORPG, too) and Bomberman , he explained why he served as both producer and director on FFXIV as follows: "Like all Japanese, I like to kill the task!" He then introduced the game currently in operation, which is still the subject of copious updates. Next, the 1.23, also happen at the end of July. Yoshida took the opportunity to remember his vision of what XIV should be: a mixture of all the traditional elements of FF . He justified his point with a new video game, with its many features (including those added in the latest updates, as the system of jobs).
Of course, the most important is version 2.0, scheduled for this winter. As has already been announced for a long time, FFXIV version 2.0 will be completely reviewed and improved: cards completely redone, more rapid and intense battles, dungeons populated by monsters known from the series, adding mode PVP (player against player) .. . Furthermore, the PS3 version promised from the beginning will finally launched on this occasion. Side scenario, Yoshida promised that he will be long and deep. Finally, side graphics, he announced that without blushing, he said, the graphics engine FFXIV is best designed for a MMORPG to date. Specifically, the light and shadows will be managed in real time. The planning for months to come is: alpha testing on the new servers the game will be carried out between September and October, before the launch of beta testing on PC and PS3 ( in winter). Japan Expo visitors also have the right to a remarkable privilege: they can sign up for beta testing of version 2.0 of the Square Enix booth at the show!
In concluding his presentation, Naoki Yoshida announced that his team has decided to provide full support to cosplay to be still closer to the community. To prove this, he invited two women to go on stage to present the official costumes of the game, before indicating that the cosplay contest will be launched on the official website and Facebook page FFXIV . As the game continues to offer outfits for her novel characters, cosplayers will probably get to their heart."Time fades even legend and the origin of Soul Reaver has been lost long ago.
But its purpose remains; to feed on the souls of any creature it strikes.
Kindred, this blade and I."
"ΔΕΝ είναι θέμα Νιντέντο πλέον..."
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Δε ξέρω άμα το έχει πει κανένας αλλά μήπως ξέρει κανείς πότε μπαίνει εκείνο το μεγάλο patch (2.0)?
Σκέφτομαι να το αρχίσω και 'γω μιας και διαβάζω ότι έχει καλυτερέψει το παιχνίδι.
Βέβαια το main MMO μου θα είναι το Guild Wars 2 αλλά θα ήθελα να το δοκιμάσω και αυτό. Έχω καλό PC (έτσι θέλω να πιστεύω), να περιμένω τη version για το PS3 ή να πάω κατευθείαν για PC?
Υ.Γ. Υπέροχο εκείνο το battle theme στις πρώτες σελίδες, μήπως ξέρει κανείς πως λέγετε το τραγούδι?
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Na diefkrinisw oti to Version 2.0 den einai patch alla kainourio game, pou shmainei oti tha xreiastei na to katevasoume kai na to sthsoume apo thn arxh (dwrean osoi exoun agorasei FFXIV enweitai).
Sto telos aftou tou mhna tha mpei to teleftaio patch tou paixnidiou (1.23)
We’re finally getting to the catastrophe that brings about the Seventh Umbral Era and is the catalyst for the slew of changes coming to Eorzea.
To Beta Test tha ksekinhsei amesws meta kai symfwna me ta legomena tou producer tha diarkesei toulaxiston 1 me 1,5 mhna giati toso tha tous parei na metaferoun ola ta dedomena apo to aplo FFXIV sto version 2.0 (kata thn diarkeia ths Beta den tha exoume prosvash sto FFXIV giati prokeimenou na metaferthoun ta panta, ta dedomena den prepei na ananewnontai).
Ara logika to paixnidi tha kykloforisei gia Playstation 3 kai gia PC ton Dekemvrh.
Den xreiazetai na anhsyxeis gia to PC sou, apoti lene to version 2.0 tha einai extremely customisable wste na paizei kai se xeirotera PC apo to diko mou.
To kako omws einai oti mexri tote tha exei hdh vgei to Guildwars logika kai den kserw kata poso tha thes akomh na asxolitheis an ksekinhseis ekeino
Υ.Γ. Υπέροχο εκείνο το battle theme στις πρώτες σελίδες, μήπως ξέρει κανείς πως λέγετε το τραγούδι?
"Time fades even legend and the origin of Soul Reaver has been lost long ago.
But its purpose remains; to feed on the souls of any creature it strikes.
Kindred, this blade and I."
"ΔΕΝ είναι θέμα Νιντέντο πλέον..."
Greek Gaming Videos
Greek Final Fantasy Forum
Comment
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