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  • Nai shmera 10 h wra to vrady theou thelontos, alla tis prwtes 2-3 wres mhn perimeneis omala pragmata, mexri na statheropoihsoun tous servers mporei na arghsoun ligo.
    "Time fades even legend and the origin of Soul Reaver has been lost long ago.
    But its purpose remains; to feed on the souls of any creature it strikes.
    Kindred, this blade and I.
    "

    "ΔΕΝ είναι θέμα Νιντέντο πλέον..."
    Greek Gaming Videos
    Greek Final Fantasy Forum

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    • Ωραία, thanks. Θα ξενυχτίσουμε τι να κάνομε.
      sigpic

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      • Due to popular demand, Magitek Armor:







        "Time fades even legend and the origin of Soul Reaver has been lost long ago.
        But its purpose remains; to feed on the souls of any creature it strikes.
        Kindred, this blade and I.
        "

        "ΔΕΝ είναι θέμα Νιντέντο πλέον..."
        Greek Gaming Videos
        Greek Final Fantasy Forum

        Comment


        • Ananewsh ths wras, oxi shmera to vrady stis 10, pali stis 5 to prwi tou Savvatou tha anoiksei, mhn ksenyxtyseis tsampa Deus Dope
          Avrio to prwi me thn drosoula.
          "Time fades even legend and the origin of Soul Reaver has been lost long ago.
          But its purpose remains; to feed on the souls of any creature it strikes.
          Kindred, this blade and I.
          "

          "ΔΕΝ είναι θέμα Νιντέντο πλέον..."
          Greek Gaming Videos
          Greek Final Fantasy Forum

          Comment


          • Όχι ρε φίλε, και το περίμενα πως και πως απόψε. Τέλος πάντων, με τις κότες ξύπνημα αύριο
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            • Letter from the producer 44.
              Apoti fenetai tha exoume akomh mia evdomada sto Phase 1 (23 Martiou stis 5 to prwi mexri 25 Martiou stis 11 to prwi):

              Letter from the Producer, XLIV (03/19/2013)

              Hello again to all of you eagerly awaiting FINAL FANTASY XIV: A Realm Reborn. I've been up to my neck in work preparing for phase 2 of the beta test, but I thought it was high time I sent out the forty-fourth Letter from the Producer!

              The beta test is well underway, and the team is working hard to implement more features while addressing your feedback. All of you gamepad lovers better grab your favorite controller, because we're making final adjustments to the system so you can test it out in phase 2!

              With 100,000 testers already playing the game, we've had severe server congestion every time we start up the servers, and I apologize for the trouble it's caused. One good thing that's come from this, however, is that we've been able to spot problems that didn't show up in the alpha test, and we've managed to fix them as quickly as possible. These issues wouldn't have been resolved without your help.

              However, there's still room for improvement in stabilizing the servers. We've implemented measures to alleviate FATE-related performance issues, made adjustments to the frontend server, and addressed server load issues in the starting zones. Bear with us for another weekend of phase 1 testing.

              As I mentioned earlier, gamepad functionality will be ready for testing in phase 2, which is scheduled to begin in early April. Right before that begins, I'll be making an appearance in another LIVE letter, so don't miss it! We'll also be adding testers to put more pressure on the servers, so if you're not a beta tester yet, you'll have a chance to join in the next phase.

              Keep in mind that testing the gamepad is the focus of the second phase, so the available content will be mostly the same. In my last letter I briefly mentioned guildhests, which are based on behests from Version 1.0. After reading your feedback, we decided to adjust this system so that you can attempt them at a lower level. Guildhests are scheduled for phase 3, and I hope you'll be ready when they're finished!
              "Time fades even legend and the origin of Soul Reaver has been lost long ago.
              But its purpose remains; to feed on the souls of any creature it strikes.
              Kindred, this blade and I.
              "

              "ΔΕΝ είναι θέμα Νιντέντο πλέον..."
              Greek Gaming Videos
              Greek Final Fantasy Forum

              Comment


              • New playable race confirmed!
                Bangaa + Viera = Viangaa!



                Here’s a rough translation:
                Bangaa (More powerful than a Roegadyn) + Viera (More elegant than a Bangaa) = The beautiful, yet fierce Viangaa!
                Physical Appearance
                - Taller and more sophisticated than an Elezen but with a build sturdier than a Roegadyn
                - Customizable ear length, snout length, skin color, and “package” size
                Basic Characteristics
                - Hail from the Farreach, leading many to take up residence in the city-state of Sharlayan.
                - Have excellent negotiating skills (store prices are 10% lower)
                - Movement speed is 1.2 times faster than other races
                - They have an extremely musky odor which other animals detest
                .............Chocobos and other living mounts will not allow Viangaa to ride them
                .............All field monsters will aggro
                - Skilled at both the bow and magic (starting bonuses to DEX and INT)
                - Extremely conservative. Conversation with other races is strictly forbidden.
                .............If chat window is used, a Viangaa assassin will be sent to stalk the player.







                Kalo mhna
                "Time fades even legend and the origin of Soul Reaver has been lost long ago.
                But its purpose remains; to feed on the souls of any creature it strikes.
                Kindred, this blade and I.
                "

                "ΔΕΝ είναι θέμα Νιντέντο πλέον..."
                Greek Gaming Videos
                Greek Final Fantasy Forum

                Comment


                • Beta test Phase 2 ksekinaei Paraskevh 5 tou mhna stis 12 to prwi kai tha krathsei mexri tis 12 to prwi ths kyriakhs (mporei kai to vrady den exoun pei am h pm )
                  Parolo pou eipan oti oi xarakthres ths Phase 1 ha svhstoun, telika apofasisane na tous krathsoun kai gia to Phase 2.
                  "Time fades even legend and the origin of Soul Reaver has been lost long ago.
                  But its purpose remains; to feed on the souls of any creature it strikes.
                  Kindred, this blade and I.
                  "

                  "ΔΕΝ είναι θέμα Νιντέντο πλέον..."
                  Greek Gaming Videos
                  Greek Final Fantasy Forum

                  Comment


                  • Letter from the producer part VI



                    Merikes kainouries eikones apo gear:








                    Kai lol den exoun ton theo tous....
                    H Terra, o Biggs kai o Wedge panw se Magitech armors:





                    "Time fades even legend and the origin of Soul Reaver has been lost long ago.
                    But its purpose remains; to feed on the souls of any creature it strikes.
                    Kindred, this blade and I.
                    "

                    "ΔΕΝ είναι θέμα Νιντέντο πλέον..."
                    Greek Gaming Videos
                    Greek Final Fantasy Forum

                    Comment


                    • Anoikse shmera to site opou ws Legacy Member mporeis na grapseis to onoma kai to epwnymo sou gia na emfanizetai sta Credits tou paixnidiou ws "Survivor".

                      H yphresia tha einai anoixth mono gia 30 hmeres opote tha gelasoume me osous legacy members to katalavoun poly arga

                      Ta Credits tha me anaferoun ws Meleena Steelheart (klassika).
                      "Time fades even legend and the origin of Soul Reaver has been lost long ago.
                      But its purpose remains; to feed on the souls of any creature it strikes.
                      Kindred, this blade and I.
                      "

                      "ΔΕΝ είναι θέμα Νιντέντο πλέον..."
                      Greek Gaming Videos
                      Greek Final Fantasy Forum

                      Comment


                      • "Time fades even legend and the origin of Soul Reaver has been lost long ago.
                        But its purpose remains; to feed on the souls of any creature it strikes.
                        Kindred, this blade and I.
                        "

                        "ΔΕΝ είναι θέμα Νιντέντο πλέον..."
                        Greek Gaming Videos
                        Greek Final Fantasy Forum

                        Comment


                        • Prosfato post tou Yoshida gia ta dungeons:

                          Originally Posted by Naoki_Yoshida
                          Before addressing feedback any further, I'd like to elaborate on development and design concepts for instanced dungeons created for leveling.

                          The dungeons in FFXIV: ARR can be categorized into one of the following tiers of dungeons:
                          • Dungeons for leveling between level 15 and 45 (e.g. Haukke Manor)
                          • Dungeons for players near the level cap (e.g. Dzemael Darkhold)
                          • The series of primal battles (Bowl of Embers, etc.)
                          • Type A raid dungeons (e.g. Crystal Tower)
                          • Type B raid dungeons (e.g. The Great Labyrinth of Bahamut)


                          Keep in mind this is just to give you an idea of what will be available at launch. We'll definitely be adding more in the future, so just think of this as a rough outline.

                          As you progress further and further down this list, the difficulty of the content will increase significantly. In fact, until you've cleared a given tier's content, leveled, and geared accordingly, clearing the next tier of content will prove difficult, if not impossible.

                          However, as time goes on and we continue to develop new content, fewer and fewer people will be playing through old areas and dungeons. This is why at some point, we will add additional enhancing effects for parties in order to make sure these places can still be cleared.

                          To be a bit more specific, these leveling dungeons are designed to accomplish the following:
                          • Allow the style of party gameplay that's expected in an MMORPG, where players can gain experience points.
                          • Allow players to take on various roles in a group, and form strategies to clear content.
                          • Allow players to better understand the roles of the classes and jobs they enjoy playing.
                          • Allow players to obtain better gear appropriate for their level.
                          • Allow players to grow accustomed to using the duty finder to form parties.


                          Once players have reached level 50, they should have a clear understanding of party dynamics and the capabilities of whatever class or job they prefer to use. Players will then be able to challenge the primals, the crystal tower, and the various raid dungeons we have planned for FFXIV: ARR. We also expect players will be joining free companies along the way as well. This design concept is referred to in the office as the "content hierarchy."

                          In short, the dungeons that are in the beta test now are all part of the hierarchy's lowest tier—dungeons for leveling.

                          The duty finder will also become an important tool in finding groups to explore these dungeons, and so we've done our best to be mindful of the following points:
                          • Content can usually be completed on the first attempt, even with a party hastily formed together.
                          • Content that marks a clear distinction between what a beginner or veteran may understand.
                          • Content with routes that are not overly complicated.
                          • Content that is not randomized, making it easier to understand.
                          • Content that beginners cannot complete if they are not mindful of boss enemies (but can be repeated).


                          Without careful consideration of the above key points, it can lead to discrimination within the player community. Our goal is to create a game where all players can get along, have fun, and overcome obstacles together given they put forth the effort.

                          Having said that, players can expect to see more traps and puzzles in dungeons after Haukke Manor. This doesn't mean we're going to drastically ramp up the difficulty of dungeons, however, as we still want players to get a strong grasp of game mechanics and class roles while playing through the first tier of content. But to make sure the dungeons aren't a walk in the park, we'll be creating challenging boss fights.

                          We've received a great deal of feedback regarding the difficulty of dungeons, especially from players from the previous incarnation of FFXIV. The dungeons from Version 1.0 would be considered Type A or Type B dungeons in our new hierarchy, which is why the current leveling dungeons may not seem as challenging.

                          This is simply a part of our new design, so you can still expect to see content just as challenging, if not more so, than what was in Version 1.0.

                          We're still listening to your feedback, and as we continue making adjustments, we'll do what we can to incorporate your ideas into our new design as well. No need to fear, adventure is coming!

                          kai ena mynhmataki akomh:

                          Although we've yet to do any major advertising with online banners, I'm happy to say we've already received over 500,000 applications. With thousands of applications coming every day, I feel our steady efforts are slowly starting to garner the attention we've been hoping for.

                          As we batten down the hatches and prepare for the big battle known as Phase 3, we will continue to work fastidiously toward a successful launch.

                          I hope you all will continue supporting us with your invaluable feedback as we draw ever closer to the release of FFXIV: ARR.
                          "Time fades even legend and the origin of Soul Reaver has been lost long ago.
                          But its purpose remains; to feed on the souls of any creature it strikes.
                          Kindred, this blade and I.
                          "

                          "ΔΕΝ είναι θέμα Νιντέντο πλέον..."
                          Greek Gaming Videos
                          Greek Final Fantasy Forum

                          Comment


                          • Ena wraio arthraki peri Magitec

                            "Time fades even legend and the origin of Soul Reaver has been lost long ago.
                            But its purpose remains; to feed on the souls of any creature it strikes.
                            Kindred, this blade and I.
                            "

                            "ΔΕΝ είναι θέμα Νιντέντο πλέον..."
                            Greek Gaming Videos
                            Greek Final Fantasy Forum

                            Comment


                            • Merika kainouria Screenshots:



























                              "Time fades even legend and the origin of Soul Reaver has been lost long ago.
                              But its purpose remains; to feed on the souls of any creature it strikes.
                              Kindred, this blade and I.
                              "

                              "ΔΕΝ είναι θέμα Νιντέντο πλέον..."
                              Greek Gaming Videos
                              Greek Final Fantasy Forum

                              Comment


                              • Primal & Beastmen:


                                IFRIT




                                RAMUH




                                GARUDA




                                TITAN




                                LEVIATHAN


                                "Time fades even legend and the origin of Soul Reaver has been lost long ago.
                                But its purpose remains; to feed on the souls of any creature it strikes.
                                Kindred, this blade and I.
                                "

                                "ΔΕΝ είναι θέμα Νιντέντο πλέον..."
                                Greek Gaming Videos
                                Greek Final Fantasy Forum

                                Comment

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