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''Death Stranding was designed for 60 fps, which it can finally do on PS5 σε 3 μηνες και οσοι το γουσταραν τοσο πολυ το παιχνιδι το εχουν παιξει ήδη''
fixed
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Death Stranding was designed for 60 fps, which it can finally do on PCDeath Stranding was capped at 30 fps on PlayStation 4, but Kojima Productions originally designed it for 60, which it easily hits
BigBOSS εγώ θα τα λέω;
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εστω και καθυστερημενα και οι θρυλοι του Street Fighter (αρχιζει στο 2΄47)
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Οι developers προτιμούν το PC.
When developers were asked if they were making games for Xbox Series X or PlayStation 5, they had a clear preference.
There’s a ton of interesting data in here. For one thing, PC remains the most popular platform among them all, beating out Switch, Xbox and PlayStation. That shouldn’t be shocking: PC has the largest install base in the world, it’s exempt from console-style exclusivity fights, and it has the fewest hoops to jump through for release.
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Πολύ πιθανό αυτός να είναι ο λόγος καθυστέρησης του Cyberpunk, ειδικά εξαιτίας των αρχικών xbox one και ps4.
Originally posted by Roronoa View Post20GB ram :eyes:
Καπου διαβασα πως θα ειναι 50% πανω η αποδοση των νεων καρτων, και ψιλοπεφτουν και οι τιμες οποτε τελος του χρονου λογικα θα εχουμε καρτες επιπεδου "νεας γενιας" σε προσιτες τιμες. Ελπιζω δλδ γιατι εχουν κατσει σε λιγο ψηλα επιπεδα τα τελευταια χρονια, λιγο με το cryptomining και λιγομε την nvidia που παιζει μονη της στο high end,Last edited by BigBOSS; 23-01-2020, 08:57 AM.
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Polish insider claims that Cyberpunk 2077 is delayed due to current-gen console optimization issues
As Niespielak claimed, the base Xbox One console is not powerful enough to run the current build of Cyberpunk 2077. Niespielak’s sources claim that the performance on Xbox One is extremely unsatisfactory. As such, and in order to further optimize its title, CD Projekt RED has decided to delay the game.
Polish insider Borys Niespielak claimed in a recent podcast that the main reason behind this delay is the underwhelming power of current-gen consoles.
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20GB ram :eyes:
Καπου διαβασα πως θα ειναι 50% πανω η αποδοση των νεων καρτων, και ψιλοπεφτουν και οι τιμες οποτε τελος του χρονου λογικα θα εχουμε καρτες επιπεδου "νεας γενιας" σε προσιτες τιμες. Ελπιζω δλδ γιατι εχουν κατσει σε λιγο ψηλα επιπεδα τα τελευταια χρονια, λιγο με το cryptomining και λιγομε την nvidia που παιζει μονη της στο high end,
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Διέρρευσαν λεπτομέρειες για την νέα σειρά καρτών της Nvidia, Αmpere (RTX 30XX)
NVIDIA Ampere GA103 and GA104 GPUs detailed
Before we go any further I must say that the confidence in this rumor is relatively low. It probably wouldn’t have made its way to this site if not for the fact that it was not posted by a random forum member and also because someone else shared a very similar data 3 days ago.
On January 17, a Twitter user ‘KittyCorgi’ shares initial information about two GPUs: Ampere GA103 and GA104. The former GPU is supposedly associated with a higher-end GPU while the latter is likely for RTX 3070 series.
The rumor posted by MyDrivers does not refer to this twitter post, so it either new information from a new source or somebody simply did not give credit to KittyCorgi. Either way, we have some data to look at.
According to the rumor, GA103 GPU would supposedly feature 60 SMs (Streaming Multiprocessors “Ampere”) while GA104 would end up with 48. The weird naming convention (103) is something we do no fully understand, NVIDIA does not use uneven numbers for high-end GPUs.
If this data is to be believed then RTX 3080 could get GA103 GPU, while GA104 would end up in RTX 3070. This is the same approach as we had for the original Turing series where RTX 2080 received the TU104 processor and 2070 was based on smaller TU106 silicon. Of course, this has changed for the SUPER series where both SKUs feature TU104. The rumor also mentions a 320-bit bus for RTX 3080, which would allow 10/20GB memory configuration. This is also very uncommon for NVIDIA and probably just as hard to believe.
NVIDIA has never confirmed Ampere as their next-generation architecture for the GeForce series. It is only present in multiple publications and leaks from foundries. For now, all we know is that the next-architecture could also be called Hopper. We actually expect NVIDIA CEO Jensen Huang to present a new roadmap at GTC 2020, which starts on March 22nd.? ? ? 384-bit TITAN/3080 Ti 60 3840 10/20GB G6 320-bit RTX 3080 48 3072 8/16GB G6 256-bit RTX 3070 72 4608 24 GB G6 384-bit TITAN RTX/2080 Ti 48 3072 8GB G6 256-bit RTX 2080(S)/2070S 36 2304 8GB G6 256-bit RTX 2070/2060S
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το αστειο ή μάλλον θλιβερό είναι πως κάποιοι φανατισμένοι αρχιζουν να ξεσπαθώνουν στο twitter κατηγορώντας ακόμα και τον Phil Spencer για τις επιλογές της Sony!
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Και δεν θα ειναι το μόνο, διάβασα πως η Sony θα κυκλοφορήσει και αλλα παιχνίδια της στο pc.
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Horizon Zero Dawn is indeed coming to the PC in 2020
According to Schreier’s sources, Horizon Zero Dawn will be indeed coming to the PC in 2020. However, don’t expect to see this game in February 2020 as the earlier rumour suggested.
As Schreier wrote on Kotaku:“This news comes from three people familiar with Sony’s plans, all speaking anonymously because they were not authorized to talk to press. Sony did not immediately respond to a request for comment.”
It’s worth noting that Sony has released some games on the PC via Epic Games Store. As such, it will be interesting to see whether Horizon Zero Dawn will be exclusive to the Epic Games Store.
PCMR always wins baby!
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Εννοειται, αν δεν εχεις δωσει 1500€ και το PC δεν ειναι μεσα σε ψυγειο παγωτατζιδικου για να αντεχει το overclocking που χεις κανει, δεν εισαι master race.
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