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Survival horror games

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  • #46
    teliosa to silent hill downpour to perimena para polli elpiza na ine kalo alla distihos ine metrio sta kalitera tou.exi polla provlimata opos
    1:bugs glitches koliimata
    2 sxediasmos ton exthron den iparxi den exo di xiroterous apo tin epoxi tou vampire rain
    3:den exi manual save.mono auto
    4:xaraktires ke storyline gia klamata
    to mono kalo pou tou vrika ine pou exi polli exploration stin poli ke episis iparxoun polla sidequests pou ine pio endiaferonta apo to kanoniko storyline!!

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    • #47
      3:den exi manual save.mono auto
      Πρέπει να έχεις πολύ καιρό να παίξεις videogames...
      Originally posted by Raf
      Η Νίντι λίγο το πάει αλλιώς, ε, έχουμε τον Ραμπ εκεί να ψιλοτρολάρει.

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      • #48
        Originally posted by Somari View Post
        Πρέπει να έχεις πολύ καιρό να παίξεις videogames...
        oxi katholou pezo kathimerina ke osa pezo sxedon ola exoun ke manual ke auto

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        • #49
          Τα είδαμε με το Homecoming, τα βλέπουμε με το Downpour. Από τη στιγμή που η σειρά δεν δείχνει ουσιαστικά σημάδια εξέλιξης και η Konami εφησυχάζεται με τις αδιάφορες πωλήσεις που κάνουν οι τίτλοι για χάρη μερικών καμμένων οπαδών, που βλέπουν με κακό μάτι οποιαδήποτε αλλαγή στο αγαπημένο τους franchise δεν πρόκειται να έχουμε ποτέ μία σοβαρή πρόταση σε αυτό το είδος από την μεριά της. Η σειρά πνέει τα λοίσθια και οι purists must die!

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          • #50
            Originally posted by wesker View Post
            oxi katholou pezo kathimerina ke osa pezo sxedon ola exoun ke manual ke auto
            μπα, τα περισσότερα action/adventure ειδικά....
            Originally posted by Raf
            Η Νίντι λίγο το πάει αλλιώς, ε, έχουμε τον Ραμπ εκεί να ψιλοτρολάρει.

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            • #51
              Resident Evil (survival horror) R.I.P και επίσημα πλέον.
              Carpe diem

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              • #52
                RIP μεχρι να ερθει η μερα μετα απο χρονια που καποιοι απο τους δημιουργους των πρωτων RE θα κανουν ενα kickstarter campaign...
                Do a barrel roll!

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                • #53
                  Μόδα είναι, θα περάσει.

                  Αλλά, ναι, στη παρούσα φάση, μη action προσανατολισμένο horror game + μεγάλη παραγωγή φαντάζει σαν ανέκδοτο.
                  There are two types of people who will tell you that you cannot change the world:
                  Those who are afraid to try, and those who are afraid that you will succeed.

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                  • #54
                    Τα μικρά νιάνιαρα δεν σέβονται αυτό που ζήσαμε κάποτε... θα πρέπει να τους το δείξουμε εμείς.
                    sigpic

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                    • #55
                      θα πρέπει να τους το δείξουμε εμείς.
                      THEY SHALL KNOW FEAR AND HORROR!
                      Originally posted by Squall Leonhart
                      I used to be a SeeD like you, then I took an icicle in the chest
                      Originally posted by 丹野
                      Ο sub_zero είναι αυτός ο ψηλός με τα γυαλιά, ενώ ο Παίχτης είναι ο κούκλος αθλητικός τυπάς. Ο LMS δεν ξέρω ποιος είναι, αλλά who cares...
                      Originally posted by Ryu_gr
                      υπάρχουν τα games που τα "γεμίζουν" με επαναλαμβανόμενα tasks για να δείξουν απλώς ότι έχεις πράγματα να κάνεις (και όταν πας να ασχοληθείς απλά βαριέσαι) και υπάρχει και το Mario Galaxy.

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                      • #56
                        Originally posted by Altair View Post
                        Resident Evil (survival horror) R.I.P και επίσημα πλέον.
                        http://www.gametrailers.com/side-mis...rror-confines/
                        gia ola ftei to call of duty ke to wow

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                        • #57
                          Το wow γιατί φταίει ?

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                          • #58
                            Κανενα δε φταιει αν η Capcom αποφασισε να γυρισει σε action το RE..

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                            • #59
                              Zwei: Shinji Mikami's New Survival Horror Game

                              Famitsu has the scoops on Shinji Mikami's first game at his new Tango Gameworks studio. As reported earlier, the game is codenamed "Zwei."

                              In an interview with the magazine (summarized at Sokuho), Mikami reveals that he is the game's executive director (the initial report we had said just "director."). He's fully involved in development, though, the first time this has been the case since Vanquish.

                              The game's genre is survival horror. Mikami says that he went with this genre because he wanted to make a game that meets player expectations, and he felt that survival horror, the genre at which he's most adept, would be the most rewarding. He also listened to the opinions at meetings with Zenimax (Tango's parent).

                              Although initial planning started at the end of 2010, development appears to be quite early. The game's basic settings are about half way complete. It also appears that the game's platform isn't final, although Mikami said that it would probably be HD consoles.

                              Now that the basics are coming together, development will be speeding up from here on out. Tango is looking for staff, with Mikami saying he's particularly interested in talented programmers.

                              Mikami appears to be happy with his current development environment, saying that it's pretty much ideal. Bethesda's role in the game is mostly through support as a publisher.

                              So what does the name "Zwei" mean for the game? Mikami says that it does mean 2. However, this apparently has nothing to do with the game's content.

                              Famitsu was able to get some image boards from the game. Regarding the image boards, Mikami said to expect the game's atmosphere to be close to what you see there.

                              Famitsu.com often shares a few images from the print magazine later in the week, so we may get our first look at Zwei shortly.
                              There are two types of people who will tell you that you cannot change the world:
                              Those who are afraid to try, and those who are afraid that you will succeed.

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                              • #60
                                Yπάρχει ελπίδα.
                                sigpic

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