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Originally posted by Alexandros View PostΜε τόσο ωραίο character creation tool, αναρωτιέμαι αν χρησιμοποίησε κανείς την default εμφάνιση του Shepard.
Παντα τεμπελης σ' αυτα.. με τοσα jap games δεν ειχα ποτε τη χαρα του customization και τωρα ειναι πολυ αργα για αλλαγες .
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mustseemustseemustseemustseemustseemustseemustseem ustseemustseemustseemustseemustseemustseemustseemu stseemustseemustseemustseemustseemustseemustseemus tseemustseemustseemustseemustseemustseemustseemust seemustseemustseemustseemustseemustseemustseemusts eemustseemustseemustseemustseemustseemustseemustse emustseemustseemustseemustseemustseemustseemustsee mustseemustseemustseemustseemustseemustseemustseem ustseemustseemustseemustseemustseemustseemustseemu stseemustseemustseemustseemustseemustseemustseemus tseemustseemustseemustseemustseemustseemustseemust seemustseemustseemustseemustseemustseemustseemusts eemustseemustseemustseemustseemustseemustseemustse emustseemustseemustseemustseemustseemustseemustsee mustseemustseemustseemustseemustseemustseemustseem ustseemustseemustseemustseemustseemustseemustseemu stseemustseemustseemustseemustseemustseemustseemus tseemustseemustseemustseemustseemustseemustseemust seemustseemustseemustseemustseemustseemustseemusts eemustseemustseemustseemustseemustseemustseemustse emustseemustseemustseemustseemustseemustseemustsee mustseemustseemustseemustseemustseemustseemustseem ustseemustseemustseemustseemustseemustseemustseemu stseemustseemustseemustseemustseemustseemustseemus tseemustseemustseemustseemustseemustseemustseemust seemustseemustseemustseemustseemustseemustseemusts eemustseemustseemustseemustsee
:tanno:Κωστας Χατζαροπουλος:tanno:
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Johnny Lee working on 'Natal'
"If you've been wondering why my project blog has been pretty quiet, I can finally say it is because I have been helping Xbox with Project Natal," Lee writes. He goes on to say that he didn't have anything to do with what Microsoft showed on stage at their conference, but that instead he is working on "making sure [Natal] can transition from the E3 stage to your living room. He then goes on to say that he can't say anything else, unsurprisingly.
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Σχετικα με τα δυο νεα Metal Gear Solid που ανακοινωθηκαν
E3: Kojima to be hands-off for MGS Rising News
"We're creating Rising with Kojima Productions' up-and-coming young bloods, because the game is for the young bloods as well, a new experience." Not completely new, however - Kojima promised that Rising would be "a stealth espionage action game, of course".
He said he would be also be experimenting with Western development methods on Rising. "I made a keynote speech at GDC and I explained the difference about how studios in the West work, by first creating technology... That's one experiment that we're doing."
For Kojima, however, the real sequel to the Metal Gear Solid series is the PSP's Peace Walker - so much so that he's personally directing the game.
"This is what I mean by a true sequel - it means that I'm writing the script, I'm doing the game direction, I'm working on the title full-time and the main team of Metal Gear Solid 4 is working on this title," the creator said at Konami's E3 press conference.
Τo Rising ως αναμενοταν θα ειναι τελικα multiplatform σε PC, PS3 και X360
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Originally posted by Ramparter View PostJohnny Lee working on 'Natal'
Μπραβο του, τολμησε να δειξει κατι πρωτοπορο και να που βρισκεται τωρα. Παντως δε καταλαβαινω γιατι κανεις δεν υλοποιησε την ιδεα του σε παιχνιδι, ηταν κατι πολυ απλο αλλα ταυτοχρονα εντυπωσιακο.
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Απο που κι ως που παιδι της;
Ενας κοινος ανθρωπος ειναι που εκανε μια φοβερη δουλεια αξιοποιωντας πανεξυπνα το Wii και αντι να τον ψαρεψει η Nintendo για να παει τις ιδεες τους ενα βημα πιο περα, τον ψαρεψε πρωτη η Microsoft.
Power of US dollars compels you.
Respect παντως, χαρηκα πολυ που δεν πηγε χαμενο ενα τετοιο ταλεντο.
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Originally posted by Xeno View PostΑπο που κι ως που παιδι της;
Ενας κοινος ανθρωπος ειναι που εκανε μια φοβερη δουλεια αξιοποιωντας πανεξυπνα το Wii και αντι να τον ψαρεψει η Nintendo για να παει τις ιδεες τους ενα βημα πιο περα, τον ψαρεψε πρωτη η Microsoft.
Power of US dollars compels you.
Respect παντως, χαρηκα πολυ που δεν πηγε χαμενο ενα τετοιο ταλεντο.
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Αχ πώς περνάν τα χρόνια! Μεγάλωσε και ο Max.
Tα scans απο το GI (Tελικά τα αφαίρεσαν!!)
Kαι τα λίγα πού ξέρουμε ως τώρα.
-Max is now bald, bearded and addicted to pain killers. Which has an affect on the gameplay.
-Max has hit rock bottom in every sense of the word and has found himself in Sao Palo, Brazil.
-Bullet Time is back in but will be more visceral and ultra-violent.
-The now industry standard cover system will also play a part in Max’s new Brazilian adventure, as well as day and night cycles.
-Max Payne 3 will indeed feature an online multiplayer modeI attack sharks
when i smell them bleed
I dont go swimming
water just wants to be around me.
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Edge of Twilight(ps3,x360,pc)
Someone Special Trailer
The story of the Edge of Twilight is about a fantasy world after the Rift, an occurrence that split the world into two separate realms of Day and Night. In this post-apocalyptic world the player takes on the role of Lex, a bounty hunter. He gets caught in the clash between two civilizations, the Atherns and the Lithern. In a battle over a vast energy source, the Lithern became imprisoned and even the victims of genocide at the hands of the Atherns. Presumably, no Lithern survived. Lex is the sole surviving halfbreed in the world, which gives him the unique ability to travel between the Day and Night realms. This ability will become the world's only chance to avoid falling into darkness foreverEdge of Twilight is a 3rd person action adventure game in development for the PC, PLAYSTATION®3 and Xbox 360 platforms. Gameplay is split between combat, puzzle-solving and exploration. These elements will in turn be split between the two parallel planes of reality that only the player may
traverse; the spiritually influenced, Lithern night realm, and the industrial, Athern dominated, day realm.
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