Δεν αναφερουν κατι ουσιαστικο για συμβατοτητα μεταξυ των διαφορων περιοχων και μηχανηματων.. Μακαρι να ειναι συμβατο με τα ευρωπαικα μηχανηματα.
Announcement
Collapse
No announcement yet.
SEGA Club: Για τους fans της SEGA
Collapse
This is a sticky topic.
X
X
-
Ned Stark
A man draws his sword in order to protect the small wound deep in his heart.
It was inflicted in the days long past,at the farthest reach of his memories.
A man wields his sword in order to depart life with a smile.
In the days far ahead,beyond the reach of his memory.
Ειναι ανθρωπος, κι ομως δεν εχει αδυναμιες.
Εχει υλικη υποσταση, κι ομως δεν υπαρχει.
Ειναι ο Getta Robo.
-
Το game είναι region free.Για όποια απορία έχεις μπορείς να τους ρωτήσεις στο forum του site. ;)
Comment
-
Q
Now that you're going with cart only and CD enhanced sound.....will this combo be compatible with the CDX? Or will you have to use cart only for CDX?
A
We don?t know yet. We actually lack the hardware to test every possibility right now...but as soon as we learn something new we will tell you.
:/Ned Stark
A man draws his sword in order to protect the small wound deep in his heart.
It was inflicted in the days long past,at the farthest reach of his memories.
A man wields his sword in order to depart life with a smile.
In the days far ahead,beyond the reach of his memory.
Ειναι ανθρωπος, κι ομως δεν εχει αδυναμιες.
Εχει υλικη υποσταση, κι ομως δεν υπαρχει.
Ειναι ο Getta Robo.
Comment
-
Χαχα! Μετα το Beggar Prince κι αλλο νεο RPG! Οmg!
αποτι βλεπω υστερει καπως σε γραφικα αλλα Ok ειναι ενο νεο RPG για το Genesis!" You 're saying that you 're just here to add a bit of colour?
Authenticity sir, authenticity. "
Discworld (1995, PC/Playstation/Sega Saturn)
Comment
-
Comment
-
" You 're saying that you 're just here to add a bit of colour?
Authenticity sir, authenticity. "
Discworld (1995, PC/Playstation/Sega Saturn)
Comment
-
-
SEGA SAMMY CONSUMER HARDWARE ROADMAP (WORLD EXCLUSIVE REPORT PART 1)
- 05/11/09
Today we would like to present to you part 1 of our world exclusive report in which we shed light on SEGA SAMMY's plan for a HD casual system in development since 2007 and scheduled for worldwide release for the holiday season of 2010.
History
At the end of 1999 SEGA held a press conference where they laid out their hardware ambitions and talked extensively about broadband and a whole host of future technologies. Shoichiro Irimajiri was stated here as saying that SEGA would strike back with a vengeance in the next millenium. By Spring 2000 Irimajiri-san was already tasked with heading the development of SEGA's next console, Irimajiri was stated as saying that it would be a joint venture with numerous companies because the future box would do more than just play videogames thus they had to partner with cable companies, telecommuncation companies and Hollywood conglomerates. The aim for the design was a single chip solution measuring in at 250 million transistors ready for a Q4 2004 worldwide release. What is not known by the mainstream is that SEGA at this time was also in early stages of development for a 3D handheld which was to be based on the chip that went on to be known as the MBX developed by Imagination Technologies PowerVR division. The PowerVR MBX hit silicon in 2002 about the time SEGA had initially planned on launching a new Game Gear. This device would have beaten the PSP to market by 2 years. All of these plans where scrapped however by Isao Okawa who foresaw a software future for the company, the rest of the company however where vehemently against the idea of software only.
Fast forward a few years to early 2003 when Hideki Sato and the rest of SEGA's high level executives were desperately in search for either a merger or even a sale of the company. The discussions where being held with Sammy, Namco, EA and Microsoft. Again what is not known to the general public is that the reason for SEGA's desperation was that at this very moment SEGA had yet another system in development which had a worldwide target ship date of Q4 2005. This system would have competed against what went on to be known as the XBOX360 and Sony's PS3. The system was designed around a PowerVR Series 5 GPU and an unknown CPU, using standard DVD it was to be a cost/performance solution targeting a $300 launch price tag whilst simultaneously incorporating equal 3D throughput as the higher priced offerings by the competition. SEGA and Imagination Technologies on the 18th of March 2004 released a press release regarding the development of the chip for arcade use. Come Jamma 2005 when the world was expecting SEGA to unveil it's PowerVR based arcade board everyone was shocked to learn of the LINDBERGH which was basically a PC tower with an nVidia 6800GT and a Intel Pentium 4 3GHz Prescott. Whatever happened to the PowerVR based integrated silicon arcade board? Simple, the console that was to be based on the arcade board was scrapped by the newly formed SEGA SAMMY. With no console counterpart for the arcade board it wasn't financially feasible to spend tens and indeed hundreds of millions of dollars on integrated silicon thus SEGA quietly without telling anyone just took a mother board and slotted in components from a mid range PC from 2004 and called it "LINDBERGH". The PowerVR Series 5 whose development SEGA funded lived on however as the PowerVR SGX series of mobile GPU's. The Series 5 architecture was designed to be highly scaleable, low end parts for mobile phones and high end parts for arcade boards and consoles, unfortunately the world never got to see the performance of the higher end variants.
So to recap -
There was a next gen system in development in 2000 which was scrapped by owner Isao Okawa and there was a next gen system in development in 2003/2004 which was scrapped by Isao Okawa's friend and new owner Hajime Satomi.
Present and Future
With the Nintendo Wii hitting retail and gaining worldwide superstardom of the likes never witnessed SEGA SAMMY once again immediately got to work on another system with orders from the boss himself Satomi-san. This system shall be a HD casual console and is designed to compete with the successor to the Wii. The design of the system FGN can officially confirm was finalised in late 2008, it's arcade variant goes by the name "RINGEDGE" the specifications of the system are as follows.
The chosen CPU is the Intel Pentium E2160 Allendale 1.8GHz Dual-Core Processor, the GPU of choice is the Shader Model 4.0 compliant 9600GSO with 384 MB GDDR3 RAM, System memory measuring 1GB DDR2-800. Other features include an onboard HD audio DSP, 32GB SSD, standard DVD, and WiFi connectivity. SEGA SAMMY plans on shipping the system with two controllers, a motion sensing remote and one which looks similar to the Saturn 3D controller. One for casual gaming the other for non-casual. To top this off SEGA SAMMY shall be using a stripped down version of Microsoft's Windows Embedded Standard 2009 for ease of development. This particular version differs from the standard version where only the DirectX functionality is included, the standard edition costs $90 per shipping device. As SEGA SAMMY's version doesn't include the non gaming features SEGA SAMMY has managed to get a hold of the OS for less than half of that cost.
SEGA SAMMY plans on launching the system in time for the holiday season of 2010 for no less than $200 and no more than $250. The company doesn't plan on publically acknowledging the project this year, thus an official announcement won't take place until 1H 2010.
Stay tuned for part 2 of our world exclusive where we shed light on SEGA SAMMY's consumer plans for the "RINGWIDE"
- Zach Morris
μονο και μονο στην ιδεα του shenmue3 ειμαι διαθετιμενος να πιστεψω οτιδηποτε.
το 2010 ειναι κοντα.sigpic
Comment
-
Sega Legends: Michael Jackson & Sonic 3
Ένα πολύ καλό άρθρο που ρίχνει φως στο θέμα της μουσικής του Sonic 3. Για όσους δεν το γνωρίζουν υπάρχει έντονη φημολογία πως ο συνθέτης είναι ο M. Jackson.
Comment
-
" You 're saying that you 're just here to add a bit of colour?
Authenticity sir, authenticity. "
Discworld (1995, PC/Playstation/Sega Saturn)
Comment
-
SEGA of America, Inc. today announced their roster of titles to be presented at the 2009 Electronic Entertainment Expo (E3 2009). SEGA will feature numerous titles across six different platforms, including legendary icons and dazzling new stars, as the company continues to develop both original and high-profile licensed properties on the Xbox 360 video game and entertainment system from Microsoft, the Wii system from Nintendo, PLAYSTATION 3 computer entertainment system, Windows PC, and the Nintendo DS. SEGA will showcase their games at booth #2001 in the South Hall of the Los Angeles Convention Center.
Aliens vs. Predator (Xbox 360, PLAYSTATION 3 system, Windows PC) – Releases early 2010
The next-gen version of this benchmark multiplayer First-Person-Shooter franchise is coming with SEGA's new Aliens vs. Predator game. From the developer of the series' first title comes this next big event, with three unique species fighting for supremacy on the battlefield. Play as Predator, Marine and Alien in three radically different single-player experiences that intertwine to create a thrilling story. Jump into cinematic non-stop multiplayer action with a rollercoaster-ride of explosive firepower, horror, stealth and gory fang and claw combat.
Alpha Protocol (Xbox 360, PLAYSTATION 3 system, Windows PC) – Releases October 2009
Enter the world of international espionage in Obsidian Entertainment's blockbuster new modern-day spy-RPG. Assuming the role of Michael Thorton, players must use their strength, skills and smarts to survive the rigors and dangers of being an international spy. Alpha Protocol takes players to locations around the world and arms them with a full arsenal of weapons and gadgets with which to complete any task at hand. The game also features fully customizable character attributes and a unique dialog system that tracks players' responses in the game, dynamically changing missions and alliances as they progress through the game's storyline.
BAYONETTA (Xbox 360, PLAYSTATION 3 system) – Releases late 2009
Developed by the creative minds that recently brought gamers the critically acclaimed MadWorld on Wii; BAYONETTA from PlatinumGames is set to invite gamers into a world full of adventure, mystery and a dash of sexiness. Players assume the role of the seductive Bayonetta and use a myriad of weapons and combat skills to dispatch her angelic enemies. This epic action-adventure title will to set a new standard in the genre.
Mario & Sonic at the Olympic Winter Games (Wii, Nintendo DS) – Releases October 2009
Mario and Sonic are hitting the slopes with their friends in head-to-head competition for international glory and gold in celebration of the Vancouver 2010 Olympic Winter Games. Featuring a full roster of characters from both the Mario and Sonic worlds along with innovative Wii and DS control schemes including the use of the Wii Balance Board™ that allow unparalleled control of competing characters, the excitement of Mario and Sonic at the Olympic Winter Games is ready to set the slopes on fire this fall!
Planet 51 (Xbox 360, PLAYSTATION 3 system, Wii, Nintendo DS) – Releases Fall 2009
This fall the official video game for Ilion Studio's and Sony Pictures new animated feature takes audiences to Planet 51 to witness an alien invasion of the human kind. Developed by Pyro Studios the game is set on an alien planet visited by a bumbling U.S. astronaut. Planet 51 The Game gives players the chance to drive through and explore the amazing world of Planet 51 whilst helping our hero find his way back to his spaceship!
The Conduit (Wii) – Releases June 23rd 2009
Enter the world of alien conspiracy and government cover-ups in The Conduit. Developed by High Voltage Software exclusively for Wii, The Conduit pushes the graphical capabilities of the Wii to the very edge. The Conduit also features 12 player multiplayer competition with an assortment of game modes. The Conduit supports fully customizable controls so players can optimize their gaming experience and is one of the first Wii titles to support Wii Speak.
Vancouver 2010 - The Official Video Game of the Olympic Winter Games – (Xbox 360, PLAYSTATION 3 system, Windwos PC) – Releases January 2010
SEGA is heating up the slopes with international competition for gold in Vancouver 2010 – The Official Video Game of the Olympic Winter Games. Featuring a multitude of winter sports events, real-life Olympic venues and online multiplayer competition, everyone has the chance to bring home the gold this winter.https://www.emulator-zone.com
I am an iteration closer to my desired solution!
The World Ends With You
I will wipe out the Belmonts from the face of earth!
Castlevania Lords of Shadow
I am Wowser, King of the Woopa Twoopa and ruler of the Shroom Kingdom
Hyperdimension Neptunia
Comment
-
" You 're saying that you 're just here to add a bit of colour?
Authenticity sir, authenticity. "
Discworld (1995, PC/Playstation/Sega Saturn)
Comment
-
Sonic Classic Collection announced for DS
Originally posted by Burai_Fighter View PostΓια όσους δεν το γνωρίζουν υπάρχει έντονη φημολογία πως ο συνθέτης είναι ο M. Jackson.
Comment
Comment