Πέρα από τη πλάκα, ό,τι παιχνιδάρες και να βγάλει το xbone (lolwut), δεν συμφέρει κανέναν μας αν πετύχει ένα τέτοιο μοντέλο. Ό,τι exclusive uber AAA games και να βγούνε, δεν έχει καμία σημασία αν ακολουθούν ένα τέτοιο τρομακτικό μοντέλο. Τα DLC που κράζω, θα μου φαίνονται ψεγάδια σε μία τέτοια κονσόλα. Επομένως μαύρο από εμένα ό,τι παιχνίδια και να ανακοινώσουν. Παίζει να είναι η πρώτη φορά στα χρονικά που θα κάνω δυσφήμηση κονσόλας. Τουλάχιστον έχουμε την υποστήριξη των indie devs.
Devs express disappointment with Xbox One over Twitter
Brian Provinciano, creator of Retro City Rampage:
Devs express disappointment with Xbox One over Twitter
Brian Provinciano, creator of Retro City Rampage:
"No self-publishing" doesn't just hinder developers. A lot of publishers must go to BIGGER publishers to be able to publish on Xbox.
Mike Bithell, creator of Thomas Was Alone: not that I'll ever sell well enough to make a blip on MS's radar, but somewhere, the next Minecraft is being made, for another platform.
George Broussard, co-creator of Duke Nukem: Microsoft you *must* prioritize a low friction indie self publishing path. Otherwise you hand Sony games, devs and $.
Robert Boyd, co-creator of Breath of Death VII, Cthulhu Saves the World, and Penny Arcade's On the Rain-Slick Precipice of Darkness 3: Microsoft just handed the indie dev community to Sony, Nintendo, and Steam on a silver platter.
David Frampton, creator of The Blockheads: There doesn't appear to be anything actually new here regarding Microsoft's attitude towards indies. The news is that nothing has changed.
David Frampton again: But the fact that Microsoft's attitude towards indies hasn't changed is definitely affecting this indie's attitude towards Microsoft.
Phil Fish, co-creator of FEZ: microsoft doesn't care about indie developer.
Markus Persson, creator of Minecraft: Also, I tried to get excited about the xbox one, but failed.
Tommy Refenes, co-creator of Super Meat Boy: So as someone who doesn't play Forza or any EA Sports game and already has a computer hooked to my TV, what does Xbox One offer me?
Zach Gage, creator of SpellTower and co-creator of Ridiculous Fishing:Tim Schafer, founder of Double Fine Productions: "@Polygon: Indie developers cannot self-publish on Xbox One http://sbn.to/YZERGv" Booo! BOOOOOOOOOOOOOOOO! BoooOOOoooOooooo! Boo!
Terry Cavanagh, creator of VVVVVV and Super Hexagon: But honestly, after their reveal yesterday, does anyone really WANT to make games for it?
And to top it off, here is Dan Adelman, head of business development at Nintendo and manager of the eShop: One might think I'd be glad Xbox won't allow indies to self-publish. It's actually a big negative, as indies need more exposure. #growthepie
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