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Νέα και ειδήσεις για Xbox 360, One, Series S/X

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  • nooto
    replied
    Microsoft sells 8 million Kinects, 50 million Xbox 360. 30 million active Xbox Live members, with another signing up every two seconds.

    http://www.eurogamer.net/articles/20...illion-kinects

    Leave a comment:


  • Laharl
    replied
    Ναι ισχύει αυτό,το λέει και στο Dashboard του Xbox360

    Πραγματικά,God Bless America

    Leave a comment:


  • Xeno
    replied
    Κατι ειδα σε ξενο φορουμ πως αυτο το σ/κ θα εχουν ολοι προσβαση σε online modes a la gold membership κοινως. Δεν το εχω διασταυρωσει απο αλλου, αλλα εχετε το κατα νου.
    God bless Thanksgiving, μονο η γαλοπουλα μας λειπει.

    Leave a comment:


  • straier
    replied
    Φαντάζομαι σκοπεύουν να φέρουν το σύστημα του Heavy Rain...
    Αυτό θα πει να διαβάζεις ανάμεσα στις γραμμές.
    Killer Instinct, Perfect Dark and Kameo spring to mind
    ΛΟΛ

    Leave a comment:


  • 丹野
    replied
    Να λες πάλι καλά που δεν θα είναι αποκλειστικότητα για Kinect, όπως τα άλλα πρώτα...

    Φαντάζομαι σκοπεύουν να φέρουν το σύστημα του Heavy Rain...

    Leave a comment:


  • Sinclair
    replied
    Rare's New Boss Reveals His Vision


    Yes, absolutely, Kinect will be a key part of the studio's future. I'm not suggesting it's going to be exclusive, but it will be the centrepiece of our strategy for sure, because there is a lot of opportunity there. It's bold and bright.
    EG:You've said you grew up on Rare games. There are many classic Rare games that are still fondly remembered – Killer Instinct, Perfect Dark and Kameo spring to mind. Is Rare done with those now, or do you have a personal desire to perhaps revisit those, perhaps incorporating Kinect into them?

    Scott Henson: One of the assets here is we've got this great back catalogue, this great history. The number one asset Rare has is its creativity and its talent and its desire to innovate and push forward.
    We'll look at those opportunities. Absolutely. You can look at what we're doing with Xbox Live Arcade and you can see how we've taken those classics and refreshed them and brought them to the service. We'll continue to look at those kinds of opportunities. Don't just think about packaged goods in terms of opportunities and Rare and how we bring those things to life. We'll look at all of it and evaluate it.
    But the centrepiece will be continuing to do what first-party does best, which is innovate and look at new experiences and opportunities with things like Kinect and push the boundaries of that. That's our role and Rare will continue to lead the charge around that.


    Καλά αν δούμε ποτέ κανά Banjo Kazooie 3 ή Killer Instinct τηλεφωνησέεεε μου που έλεγε και ο Μπιλι ο Καρρας.

    Leave a comment:


  • Azrael
    replied
    You are the controller

    Leave a comment:


  • nooto
    replied
    Καλα το kinect πηγαινει χαλαρα για την πιο epic κυκλοφορια ολων των εποχων . Full ομως.

    Leave a comment:


  • Azrael
    replied
    Entire Kinect manual photographed – play distances, power details, more



    Did you know two people playing Kinect need to stand 8 feet from the camera? Did you know Kinect needs to be placed 2-6…






    Did you know two people playing Kinect need to stand 8 feet from the camera? Did you know Kinect needs to be placed 2-6 feet high to work? Did you know that you don’t need a Kinect power pack if you own a 360 Slim?

    You do now.

    VG247 has received photographs of the entire Kinect manual, revealing final, consumer-facing information on setting up and using the motion camera.

    The required play distances are confirmed in the document: “The sensor can see you when you are approximately 6 feet (2 meters) from the sensor. For two people, you should play approximately 8 feet (2.5 meters) from the sensor.”

    The manual also provides height information for placing: “For the best play space and sensor performance, place your sensor between 2 and 6 feet (0.6 and 2 meters) high, the closer to the low or high limit the better.”

    You’re also warned that you should “not put the sensor on your console.”

    The peripheral’s manual confirms that an external power pack needs to be used unless you own a Slim.

    “For Xbox 360 S consoles, power is supplied by the console. For original Xbox 360 consoles, you’ll need to connect the sensor to a standard wall outlet.”

    If you own a Slim, the camera’s simply plugged into the AUX input.

    Kinect comes with a software disc which needs to be installed for it to work. We’re going to assume this is included in the upcoming 360 dashboard update.

    “Troubleshooting”

    There’s a troubleshooting section at the back of the manual, which tells you how to fix stuff if it all goes wrong.

    If the camera can’t see you, you should “turn on lights to brighten the play space,” “try wearing different colored clothing that contrasts with the background of your play space,” and “prevent lights, including sunlight, from shining directly on the sensor.”

    You’re also warned to make sure the system is “well-ventilated.”




    wtf




    Kinect demo by Best buy employee







    LOL sto telos .

    Leave a comment:


  • 丹野
    replied
    Originally posted by Vaynard View Post
    ευτυχως που εχω και ntsc-j xbox
    Θα πάρω κι εγώ ntsc-j xbox 360 για να καλύψω τις ανάγκες μου για την gaming αναζήτηση. ;)

    Leave a comment:


  • nooto
    replied
    Καθυστερεί το Gears of War 3
    Οι Microsoft και Epic Games ανακοίνωσαν πως το πολυαναμενόμενο Gears of War 3 για το Xbox 360, δεν θα κυκλοφορήσει στις 8 Απριλίου -όπως αρχικά σχεδιαζόταν- αλλά το φθινόπωρο του 2011.
    http://www.gameover.gr/x360/news/%CE...r-3.13546.html

    Leave a comment:


  • Laharl
    replied
    Πατάει και σε παλαιό hardcore arcade gameplay Time Crisis και έτσι,διαμαντάκι μου μυρίζει...

    Leave a comment:


  • Vaynard
    replied
    τα λογια ειναι περιττα



    πρεπει να παιχτει

    ευτυχως που εχω και ntsc-j xbox

    Leave a comment:


  • 丹野
    replied
    Πάω να το φέρω το θέμα στο XBOX forums.

    Leave a comment:


  • Evans
    replied
    Some Xbox 360s Won't Do Halo: Reach Online Co-Op

    While the $199 price tag on Microsoft's 4GB Xbox 360 slim model might seem attractive, Halo: Reach owners eager for a little online co-operative multiplayer campaign play are finding out the hard way that you get what you pay for.

    Kotakuite Captain Fuzzy brought the issue to our attention yesterday. After picking up his copy of Halo: Reach, he decided to spend a little time online going through the campaign with friends, only to find that his 4GB console wasn't capable of doing so.


    "When I tried to join them, we got a message saying "One or more players do not have a hard drive which is required for this playlist". Apparently, the 4gb Xbox 360 slim will not allow online co-op because it has a "Memory Unit" and not an HDD. Adding my 16gb flash drives didn't help the case either, I still got the "hard drive is required" message. I can still play online Vs. games, but any co-op like campaign or firefight are locked out to me."'


    The support section on Xbox.com has updated with information on Captain Fuzzy's problem as well, giving the following answer to the issue:
    One or more players do not have a certified Xbox 360 hard drive attached to their Xbox 360 console. Some multiplayer aspects of Halo: Reach require an Xbox 360 certified hard drive.
    While my copy of Halo: Reach doesn't list the hard drive as a requirement, it does contain the line "features and requirements may change without notice," which effectively covers Microsoft's ass in this situation.


    The only real recourse Halo: Reach players have now is to pick up an Xbox 360 slim hard disk, which retails for $129.99 at GameStop. That brings the grand total for their Xbox 360 to $329.98, roughly $30 more than just purchasing the 250GB Xbox 360 slim in the first place. So much for getting a bargain.


    And while were on the subject of depressing Halo: Reach news, we're currently looking into issues with bad game discs that are currently the subject of a very long forum topic on Bungie.net. Thanks to Jackson, Bill, and everyone else who brought this other issue to our attention.



    Epic.

    Leave a comment:

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