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  • #76
    h clan xoraei eos osa atoma theloume? giati ego den exo mpei akoma

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    • #77
      em..an eimoun shamman tha sou elega na mpeis na sou kanw twra ena invite...opws kai arketa atoma pou exw sto friendlist alla...egw to eipa oti eprepe na valoume shammans ekeini tin wra alla oli fwnazan ooo game ooo game e ntaksei 0 organwsi...tespa...otan teleiwsei me to texnito tou problima o leader...pes tou na se kanei ena invite...

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      • #78
        h clan xoraei eos osa atoma theloume? giati ego den exo mpei akoma [/b]
        Τι εννοείς ρε μαν με το "Δεν έχω μπεί ακόμα"; Λογικά μέχρι 40 ατομα γιατί τόσα χωράει το κάθε channel

        P.S. Σήμερα θα μπεί κανείς σας; Εγώ θα μπω.
        "to katarameno mixanima de deixnei ti photo... axristi eparxia, den vazan perysi kai mia fwtia se ayto to net cafe na ta pernan ola kainouria grrrr"

        by Fyge 114 Amaliada edition

        "Εγώ όμως και μόνο που πατάω goombas με το Mario αφηνιάζω! "

        by Chaoscrow

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        • #79
          enoo den exo mpei stin clan... giati den eimoun online ekinei tin imera..

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          • #80
            :blink: :blink: :blink:


            LOOOOOL

            Εγώ όπως είπα θα μπώ σήμερα σε λίγο. Άμα μπορείς μπες και εσύ να σε ινβαϊτάρω
            "to katarameno mixanima de deixnei ti photo... axristi eparxia, den vazan perysi kai mia fwtia se ayto to net cafe na ta pernan ola kainouria grrrr"

            by Fyge 114 Amaliada edition

            "Εγώ όμως και μόνο που πατάω goombas με το Mario αφηνιάζω! "

            by Chaoscrow

            Comment


            • #81
              Ορίστε το πλήρες Changelog της νέας έκδοσης.Την έχω δοκιμάσει από χθες πρωί πρωί και έχω ενθουσιαστεί. ;)

              6.50b Changelog
              ===============
              * Fixed a bunch of bugs reported


              6.50 Changelog
              ==============

              Hero Changes:
              -------------
              * Removed manacost on Mana Shield activation
              * Changed Leap's cooldown to scale with levels
              * Improved Juggernaut's movement speed
              * Implemented a better silencing mechanism in the Black Hole area to prevent spell execution regardless of cast animation time
              * Lowered Drow Ranger's Agility gain per level
              * Changed Drow Ranger's Marksmanship ultimate
              * Increased Morphling's base damage
              * Macropyre's cooldown no longer increases per level
              * Added an extra bounce to Chain Frost
              * Reduced Sprint's damage amplification
              * Increased Maledict's area of effect by 15
              * Changed Spectre's Dispersion
              * Redesigned Visage
              * Improved casting range on Acid Spray
              * Changed how Song of the Siren levels up
              * Reduced cooldown on high level Shapeshift
              * Improved armor on Enigma's Eidolons
              * Reduced Expulsion's cooldown and manacost
              * Improved Keeper of the Light's attack animation
              * Improved Scattershot's damage range from 10-35 to 20-35
              * Improved Alchemist's base Intelligence and growth
              * Slightly improved Psi Blades' spill width and range
              * Improved Chemical Rage
              * Increased Phantom Lancer's Strength gain
              * Increased cooldown on Psionic Trap from 7 to 14 seconds
              * Improved lifesteal on level 2 and 3 Insatiable Hunger
              * Reduced Replicate's manacost and cooldown
              * Improved Troll's base movement speed
              * Decreased Rampage's movement speed bonus and cooldown
              * Improved Spirit Bear's Demolish
              * Increased Lightning Storm's cooldown by 2 seconds
              * Reduced cooldown on level 4 Metamorphosis from 135 to 110 seconds
              * Reduced Lina's movement speed by 5
              * Improved Sand Storm
              * Reduced the slow on Epicenter
              * Improved range on Drow Ranger's Trueshot Aura
              * Improved cooldown progression on Insatiable Hunger
              * Reduced Sven's base armor
              * Improved Enigma's movement speed
              * Modified initial projectile speed and effect on Paralyzing Casks
              * Improved Enfeeble
              * Improved Auto Fire's area of effect and duration
              * Reduced Queen of Pain's Blink range at early levels
              * Improved Earthshaker's movement speed
              * Zombies now give a bit less bounty
              * Reduced Gravechill's cooldown a bit
              * Increased Primal Roar's cooldown a little bit
              * Eclipse's damage is based on Lucent Beam level and doesn't ministun
              * Lucent Beam ministun duration increases per level (0.6 level 4 up from a constant 0.01)
              * Lowered Eclipse's manacost and gave it constant cooldown progression
              * Increased Lucent Beam's casting range and lowered manacost slightly
              * Improved cast range on Expulsion and Fire Storm
              * Improved Ravage a little (it became slightly less effective with the Impale recodes)
              * Reverse Polarity's cooldown is now the same on all levels
              * Changes Queen of Pain's blink cooldown from 12/9/7/5 to 12/10/8/6 seconds
              * Removed true sight from Spin Web
              * Added some extra movement bonus on higher level Spin Web
              * Improved Keeper of the Light's movement speed
              * Improved Storm Spirit's base armor
              * Lowered Mirror Image's cooldown slightly
              * Improved slow on Drunken Haze
              * Improved movement bonus on Witchcraft
              * Lowered Searing Arrows' cooldown
              * Improved Reaper's Scythe's leveling a bit
              * Changed Purification's damage type to Pure
              * Lowered Axe's starting Agility and increased his starting Strength
              * Lowered Death Coil's cooldown
              * Improved Undying's base armor
              * Improved Meepo's base Strength
              * Rebalanced Pit of Malice
              * Increased AOE on Firestorm
              * Reduced the search area for Omnislash
              * Changed Bloodrage's stats a bit
              * Lowered level 1 Mana Void's manacost
              * Lowered Exorcism's damage return threshold and cooldown
              * Restored Bone Fletcher's old Wind Walk speed bonus
              * Lowered Geminate's attack cooldown
              * Slightly improved how Medusa's Purge levels

              Item Changes:
              -------------
              * Redesigned Eul's Scepter of Divinity
              * Redesigned Orchid Malevolence
              * Redesigned Guinsoo's Scythe of Vyse
              * Added cooldown to Bottle usage and reduced its sell cost
              * Bottle is in full state at all the side shops once again
              * Changed how Dagger of Escape works. It cannot be activated if you took damage in the last 3 seconds.
              * Added Hyperstone to the Goblin Shop
              * Changed Unholy Rage's lifesteal type to be the same as regular lifesteal
              * Reduced price on Ultimate Orb
              * Added Ring of Health to the Goblin Shop
              * Added Quarterstaff to the Goblin Shops
              * Increased Perseverance's damage from 7 to 10
              * Added Javelin to the Goblin Shops
              * Removed the stack restriction on Shiva's Guard
              * Improved Vanguard a little
              * Changed Lothar's Edge's recipe and stats
              * Reduced Vladmir's Offering recipe cost
              * Reduced Linken's Sphere's cooldown
              * Removed stacking restriction from Bloodstone and improved its stats
              * Improved Helm of the Dominator damage from 10 to 20
              * Improved Oblivion Staff mana regen by 25%
              * Quarterstaff price reduced
              * Hand of Midas can now target level 6 Neutrals (Satyr Hellcaller and Dark Troll Warlord)
              * Reduced Void Stone's cost by 25 gold
              * Improved casting range per level of Dagon upgrade
              * Improved Sange and Yasha
              * Removed Flying Courier Mana and gave it a Mana base upgrade ability
              * Wards now require 5 mana to be placed
              * Reduced animation time and cooldown on Manta Style
              * Ring of Health's regeneration increased by 1

              Neutral Related:
              ----------------
              * Change some of the Scourge's top left forest area
              * Changed the locations and distribution of neutral creep camp groups
              * Fixed neutral spawn times in various modes
              * Reworked the trees and pathing near the small Sentinel creep camp
              * Increased neutral creep Centaur's aura by 5%
              * Added an Alpha Wolf with a command aura in the wolves' creep camp
              * Added a new creep camp group (1 Ghost with Frost Attack + 2 Fel Beasts)
              * Added a new ancient creep camp group (Jungle Stalkers)
              * Added a new creep camp group (1 Enraged Wildken with Tornado + 2 Wildkins)
              * Added a new creep camp group (1 Dark Troll Warlord with Raise Dead and 1.5 sec Ensnare + 2 Dark Trolls)
              * Changed the Furbolg's Stomp to a Clap
              * Improved Satyr Hellcaller's Unholy Aura
              * Neutral Ogre no longer autocast Frost Armor
              * Changed the location of some of the Scourge creep camps
              * Redid neutral creep spawner code for some optimizations

              Bug Fixes:
              -----------
              * Recoded impale based effects completely, fixing various ramp bugs, stacking issues and a lot of rare problems. (Burrowstrike, Impale (Lion), Impale (Nerubian Assassin), Ravage)
              * Fixed Land Mines to properly detect floating heroes
              * Fixed a problem with Huskar's Burning Spears that would cause him to swing incorrectly when the enemy is moving
              * Fixed some bugs with Wild Axes
              * Fixed some color issues on the load screen (kunkka)
              * Couriers can no longer use Scroll of Town Portal to make buildings invulnerable
              * Fixed Dark Rift from initiating cooldown when cast incorrectly
              * Fixed a bug introduced in the recent Aghanim's Scepter changes on Crystal Maiden
              * Fixed Last Word triggering off of Linken's Sphere's usage
              * Fixed Berserker Rage triggering Essence Aura
              * Insatiable Hunger, God's Strength and Rampage are no longer removed by Cyclone
              * Fixed Javelin's odds being slightly off
              * Fixed an issue with the Cheese drop from Roshan
              * Fixed an issue with Forest Troll High Priest's pathing scale
              * Fixed some text display problems when viewing replays (thanks DonTomaso)
              * Fixed a very minor bug with Elder Form's duration
              * Fixed Armlet of Mordiggian's recipe cooldown
              * Fixed typo on Psi Blades
              * Fixed some creep death time discrepancies (188461)
              * Fixed a very minor bug with the damage mechanism on Shukuchi
              * Fixed a display bug with Mode Random
              * Fixed a possible abuse with Helm of the Dominator
              * Fixed Overload from using its charge when attacking an allied unit
              * Fixed Last Word from turning off Electric Rave

              Others:
              -------
              * Remade Invoker as promised in 6.49
              * Added a new game mode -singledraft or -sd (swiss)
              * Improved Sentinel creep pathing on top Sentinel lane
              * Adjusted starting gold between all game modes like ap/xl/rd/sd to be the same (all the same as xl) and for randoms to be like ar. Gold is now give at the start and income starts with the first creep wave.
              * Income is now distributed in 1 gold intervals instead of in 8 gold intervals (same total gold)
              * Added a new experimental command -ah
              * Added a new system to detect replays used in -ah and other future applications (thanks PandaMine)
              * Changed how the secondary shops work. You can now see their location and click them while in fog.
              * Added new visual effect for Orchid Malevolence's Soul Burn (JetFango)
              * -roll now shows the range the person entered (188889)
              * Added a new command -clear to clear game messages from your screen
              * Reduced model size and changed the look of the non-ancient Golems
              * Added a new command -apm to show your actions per minute
              * Couriers can now disassemble items (161180)
              * Added text descriptions for power ups (68307)
              * Delayed the creep spawn time by 30 seconds in -vr
              * Made "Helm of Iron Will" item name consistent between recipes and core, using Helm instead of Helmet.
              * Centered swap request notice is given to a player (182779)
              * Added -afk that displays how long each player has been idle for
              * Added a conditionally available -kickafk command to boot players that have been idle for more than 10 minutes (171984)
              * Necronomicon icon now changes per level (190183)
              * Changed durations of some power ups (Haste 45->30, Illusion 60->75, Regen 45->30)
              * Moon Wells now gather water during night and get drained during day. This has no gameplay impact (60920)
              * Added new tooltip text on items showing if they can be disassembled
              * Improved tooltip for observer wards to detail the stock mechanics
              * Added a new command -courier that toggles idle courier icon on and off (Ro-Coco)
              * Added a new command -swapall to request to swap for any hero (175040)
              * Improved Shackles caster effect
              * Added an additional constant (7) Mana regeneration to Fountains
              * Removed replenish interval from buying Clarity Potion (like tangos now)
              * Changed Heartstopper pure damage type to HP loss (not a nerf or a buff, just works with things like dagger in a more desirable way)
              * Improved Electric Rave icon (169997)
              * Improved Luna's orb warning message (113338)[/b]
              Μου αρέσει να τρώω μικρά παιδάκια.

              Comment


              • #82
                Φοβερές αλλαγές, μπράβο τους. Με ελάχιστες διαφωνώ. Περιμένω να την δοκιμάσω!

                EDIT: Αν είναι δυνατόν! +16% movement speed το Sange & Yasha; +40% το level 4 Wind Walk του Bone Fletcher; 25 + 2.5 Strength o Axe; Πάμε καλά;

                Οι αλλαγές μου φαίνονται εντελώς άκυρες προς το παρόν...

                Α! Επέστρεψε και ο Invoker... :icon_twisted:
                "Can't talk shit with a tongue full of rug burn!"

                Comment


                • #83
                  O Invoker ntaksei...den einai toso mpouri opws stis palies den mporei na skotwsei kai tous 5 tautoxrona se 5 sec...alla ena triple to kanei prin psofisei...vevaia mexri na vrw ta spells pou einai allagmena apo ton proigoumeno kai mexri na mporesw na vrw ti na kanw pou eixa ginei pswmi alla ntaksei...Invoker for ever akoma kai etsi opws ton exoun riksei...(an kai 2 spells anti gia 1 kai 5 sec cd i ulti den einai riksimo...alla ta stats...)

                  Comment


                  • #84
                    Ο Invoker κατά τη γνώμη μου αποτελεί τρομερά imba ήρωα στα σωστά χέρια.Γενικά ένα άτομο που δεν είναι τελείως noob μπορεί να κάνει καλό ή κακό παιχνίδι με το συγκεκριμένο ήρωα ανάλογα με τις περιστάσεις,αλλά στα χέρια ενός "pro", μπορεί να αποτελέσει φονικό εργαλείο και πηγή πολλών κακών για την αντίπαλη ομάδα.Είναι τρομερά ευέλικτος ήρωας με τα skills που μπορεί να δημιουργήσει,αλλά και με την αλλαγή των συγκεκριμένων στατιστικών του που μπορεί να αλλάξει ανάλογα με τι "μπαλάκια" χρησιμοποιεί.Δεν έχω παίξει,δυστυχώς,τον παλιό για να συγκρίνω(η πρώτη έκδοση Dota που έπαιξα ήταν η 6.27b αν θυμάμαι καλά),αλλά και ο τωρινός Invoker αποτελεί έναν από τους καλύτερους ήρωες atm κατά τη γνώμη μου,αν και αρκετά δύσκολος.Πάντως είναι must να μάθει κάποιος όλα τα skills που τον συνοδεύουν και τους συνδυασμούς τους.
                    Μου αρέσει να τρώω μικρά παιδάκια.

                    Comment


                    • #85
                      De tha parw tin ekfrasi nood oti ti les se mena giati ksipnisa me kali diathesi kai afou den ksereis ton palio Invoker mi les auton ton Invoker foniko ergaleio...ok exei MERIKA spells kai lew merika giati mporei autos na exei 10-12 spells...o palios eixe 40 feuga...gaiti nomizeis ton bgalane?...o neos den exei stats...o palios anevaze ta stats analoga me ta skills...me to Quass anevaze Int me to Wex Agi kai me to Exort Str...episis me to Quass anevaze DMG epi tis ekato...oxi kserw 78dmg opote fantasou...Me 3 Wex traver kai S&Y o palios ebgaze 517 speed kai kinigouse ton balanar na ton faei ti nixta...me 3 Exort eixe full lvl 8 eixe toulaxiston 30HP regen xwris kanena item...opote oxi mi les auton ton paikti foniko oplo de lew exei 3 skill apo ta palia pou ontws..einai apla apisteuta alla den exei to Firestorm...kai tha to eksigisw giati PREPEI 16 fwtitses pou kanoun girw sto 50 dmg / sec i mia gia 6 sec nomizw i 8 de thimamai kai kala...kai sto telos skagan oles gia 150dmg i mia...e ipologise kai meta mila gia ton new...
                      pantws...egw epeidi eimoun master invoker mou g------e ligo tin psixologia pou otan ton epaiksa prwti fora ton new egina feederi...tespa...oso zoume mathainoume...

                      Comment


                      • #86
                        Είδα πολλές αλλαγές που δεν μου πολυαρέσαν... Δε θα αναφερθώ συγκεκριμένα, απλά θα περιμένω να ισοροπηθούν στις επόμενες εκδόσεις...

                        Comment


                        • #87
                          Από τις αλλαγές που μου άρεσαν, κρατάω αυτές που αφορούν κάποια items, όπως πχ το boost του Sange & Yasha, το 16% Aura Damage στο Vladmir's Offering και οι αλλαγές στο Guinsoo's Scythe of Vise.

                          Τώρα, όσον αφορά τον Invoker γνώμη δεν μπορώ να εκφράσω ακόμα, καθώς, ναι μεν είναι πολύ δυνατός, αλλά ως τώρα, τον έχω δώσει με διάφορους χαρακτήρες, όχι ranged, και δεν μπορώ να πω ότι ήταν κακοί παίκτες. Θα περιμένω όμως να τον δοκιμάσω κι εγώ εκτενώς, να διαβάσω και κανέναν οδηγό πάνω στους δυνατούς τρόπους ανάπτυξης του παιχνιδιού του, όμως είναι σίγουρα ο ήρωας που με διαφορά, έχει δημιουργήσει το μεγαλύτερο hype ever στο παιχνίδι.

                          Παραθέτω τέλος, ένα replay από ένα σημερινό παιχνιδάκι που έκανα με dwarven sniper. Δυστυχώς, τελείωσε πριν ολοκληρώσω το build μου και ακολούθησα ένα διαφορετικό, από αυτόν που συνήθως κάνω, δρόμο. Τα items που διαλέγω για τον συγκεκριμένο ήρωα, είναι για πολλούς ακατανόητα, όμως στην πράξη είναι... φαρμάκι!

                          Απολαύστε!
                          OniBocho Η Θέα μέσα από ένα Ζωντανό Κουτί

                          Σ.Π.Ι.Χ. Productions Όραμα, Ιδέες, Αγάπη

                          Why do they blame me for all their little failings? They use my name as if I spent my entire day sitting on their shoulders, forcing them to commit acts they would otherwise find repulsive. "The Devil made me do it." I have never made one of them do anything. Never. I need no souls. And how can anyone own a soul? No, they belong to themselves. They just hate to face up to it... - Lord Lucifer Morningstar

                          Comment


                          • #88
                            De tha parw tin ekfrasi nood oti ti les se mena giati ksipnisa me kali diathesi[/b]
                            Αλήθεια,γιατί σου δημιουργήθηκε η εντύπωση ότι αναφέρομαι σε εσένα?Εγώ γενικά μιλούσα.

                            kai afou den ksereis ton palio Invoker mi les auton ton Invoker foniko ergaleio...[/b]
                            opote oxi mi les auton ton paikti foniko oplo[/b]
                            Φαίνεται δε διάβασες καλά αυτά που έγραψα.Ποτέ δεν είπα ότι έχω παίξει τον παλιό Invoker για να μπαίνω σε συγκρίσεις,αλλά στην τελική η κάθε σύγκριση δεν έχει νόημα διότι ο παλιός Invoker δεν υφίσταται πλέον πολλές εκδόσεις τώρα.Με τα τωρινά δεδομένα της DotA,τους υπάρχοντες ήρωες,τα items κτλ. κτλ. ναι εξακολουθώ να πιστεύω ότι ο Invoker υπό προυποθέσεις είναι imba ήρωας και μπορεί να αποτελέσει μεγάλο "αγκάθι" για τους παίκτες της αντίπαλης ομάδας.Τώρα το αν ο παλιός Invoker ήταν 10,100,1000 φορές πιο imba ήρωας από τον τωρινό δεν έχει πια καμιά σημασία και δε με νοιάζει κιόλας από τη στιγμή που από την 6.27b και μετά που παίζω δεν υπάρχει τέτοιος ήρωας.
                            Μου αρέσει να τρώω μικρά παιδάκια.

                            Comment


                            • #89
                              Se ena game pou epeksa to savatokiriako eixa parei invoker..
                              Entaksei stin arxi mexri ta lvl 14 ekove.. Meta me kopsan trela omos idika sta lvl 25 apla etrexa..
                              Den exo katalavei ti items thelei akoma aytos o pextis..boust sto armor kai sta hp h sto dmg kai sto as ?

                              Comment


                              • #90
                                O Invoker auti ti stigmi einai enas hybrid paiktis apla...tous kaneis skadi kai s&y i satanic kana hex i silence travel kai dmg...kana assault tpt...fortwneis wex gia na kinigas ama sou feugei...fortwneis Exort ama sou tin pesei konta...fortwneis Quass ama psofas...a...kai paizeis me meteor kai ekeino to pulse...de thimamai pws legetai pou kaiei kai mp...i ta 2 infernal pou mporei sta creepakia na eiani gtp alla to attack stous irwes ponaei an kai ligo mono..

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