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  • Τις μπηχτές αλλού, τον τοίχο τον έσπασα και μάλιστα προ 1.03 αλλά είχα ξενερώσει με την πάρτη του παιχνιδιού . Το gear μου το έδωσα στο Ground και τον είχε βολέψει καλά απ'όσο θυμάμαι για ένα βάρβαρο που έφτιαχνε.

    Τώρα όπως το βάζεις δίκιο έχεις, αν και δεν το είπα για να προσβάλλω κανέναν ;) Και αρκετή σαβούρα και αρκετή χαζομάρα υπάρχει, σίγουρα, απλά μια καλή ιδέα θα αξίζει τον κόπο. Σίγουρα πάντως ο IHNE ή ο Ground ή εσύ είστε πολύ πιο έμπειροι από τους περισσότερους εκεί μέσα.
    Τι βλέπεις όταν έχεις πράσινα μάτια?

    Στο Βιλαμπάχο ακόμα τρίβουν...

    Η μόνη διαφορά ανάμεσα σε μένα και σε ένα τρελό είναι πως εγώ δεν είμαι τρελός - Σαλβαδόρ Νταλί

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    • ναι φυσικα δεν το ειπα για να ευλογησω τα γενια μου, παντως το παιχνιδι με την 1.0.4 εχει γινει η χαρα του farm ειναι καλη ευκαιρια να το ξαναπιασει οποιος το αφησε, ξεκουραστο farm μικροτερη δυσκολια τα mobs δεν χτυπανε τοσο ασχημα και τα drops στα rares ειναι καλα ειδικα στα weapons....παιρνεις και τα paragon lvls σου τωρα για legendaries ειναι αμα σου κατσει και ΤΙ θα σου κατσει, aka λοταρια

      Comment


      • dp

        δεν ξερω αν μαθατε τι εγινε με τον David Brevik και το development team του diablo 3







        η απολογια του Jay wilson την επομενη μερα

        As many of you probably know, I recently made a comment on Facebook about Dave Brevik. I want to make it clear that I am very sorry for what I said. I have higher expectations for myself than to express my feelings in such a rash way and disrespect a fellow developer like Dave, someone who deserves to be treated with greater respect.

        What I said was expressed out of anger, and in defense of my team and the game. People can say what they want about me, but I don't take lightly when they disparage the commitment and passion of the Diablo III team. Dave is awesome. In Diablo and Diablo II, he made two of the games that have most affected me as a developer. I respect his vision for Diablo, but just like he said in his interview, the Diablo III team must drive a vision for the game that is true to us. We believe in Diablo and have stuck by it through years of hard development to make it a reality.

        The foundation of the Diablo team was built from the remnants of Blizzard North: Our lead programmer, who built the basis of the Diablo III engine while at Blizzard North; our lead tech artist, who drove much of the combat visuals, FX, and skill direction of our classes and is one of the most avid Diablo II players you can find; our lead concept artist, who helped establish the core look of the game; Wyatt Cheng, our senior technical game designer, who writes many of our blogs and works tirelessly on the live game. All these people and many others made the commitment to Diablo even after Blizzard North shut down. It was hard for me to see their contributions be diminished by someone they worked alongside, and even harder for me not to try to jump to their defense. I only wish I'd done so in a more professional manner.

        Joining the Diablo team was a dream come true for me. In my house, the name Diablo was always spoken in hushed tones. It meant late nights that turned into early mornings, moments of pure adrenaline and pure joy. It meant countless conversations, debates, scouring websites for good builds, and more than one or two sick days. When Diablo II was released, I took a week off work and sent my wife out of state... and she was pregnant at the time! I played Diablo II with my dad during one of the most difficult times of his life, and the experience brought me closer to him, and I hope helped him through it. I joined the Diablo team because the idea of a world without more Diablo seemed like a pretty crappy world to me. I wasn't sure if I'd be good enough. I'm still not sure. But I felt I had to try.

        Regardless of how I've done, my team has been more than good enough, and I'm proud of the game we made together. We believe it's a great game. But Diablo III has flaws. It is not perfect. Sales mean nothing if the game doesn’t live on in all of our hearts, and standing by our games is what Blizzard does. Patch 1.0.4 is a step in the right direction, but we have no illusions that our work is done.

        Playing Diablo III needs to be a rewarding experience. The new legendaries are a big step in the right direction, as are tweaks to item drop rates. But I'm not convinced that we've gone far enough. If you don't have that great feeling of a good drop being right around the corner -- and the burst of excitement when it finally arrives -- then we haven't done our jobs right. Out of our concern to make sure that Diablo III would have longevity, we were overly cautious about how we handled item drops and affixes. If 1.0.4 hasn’t fixed that, you can be sure we'll continue to address it.

        Part of the problem, however, is not just item drops, but the variety of things to do within the game. Many of you have stated that there needs to be more to the game than just the item hunt, and we agree completely. The Paragon system is a step in the right direction, giving meta-progress for your time in the game, but it does little to address the variety of activities you can do while playing. I don't think there’s a silver-bullet solution to this problem, but I do think we can make this aspect of the game better, and as such we're planning more than just PvP for the next major patch. Not trying to be coy, but we're still firming things up and will talk about this as soon as we can.

        Difficulty has been a constant source of division when discussing the game. Some players believe Diablo has never been about crushing challenges, but more about efficiency and farming. Some players want a game that tests them to their limits. Neither player is wrong. As it stands, Diablo III simply does not provide the tools to allow players to scale the game challenge to something appropriate for them. We set Inferno as the high watermark and took a one-size-fits-all approach to game challenge. Later in the development of Diablo II, the 'players 8' command -- which let people set monster difficulty -- was added to address this issue, and we're considering something similar for the next major Diablo III patch to allow players to make up their own minds about how hard or how easy is right for them.

        The Auction House has also proven to be a big challenge. It adds a lot of power for players to trade and acquire items. Getting a great Monk drop that you can trade for better gear for your Wizard is obviously a great benefit, but it does come with a downside. The Auction House can short circuit the natural pace of item drops, making the game feel less rewarding for some players. This is a problem we recognize. At this point we're not sure of the exact way to fix it, but we’re discussing it constantly, and we believe it's a problem we can overcome.

        While these are some of the major issues with Diablo III, they aren't the only things we're looking at. On a daily basis we ask ourselves if the classes are satisfying to play, if rares and champions are fun to fight, if they’re tuned well relative to normal monsters. Can we make further improvements to social elements of the game? How can items be even better?

        We made Diablo III because we believe in the Diablo games. We think the gameplay is awesome, the world is compelling, and it's the game we all wanted to play. Because we believe in it, we'll continue to stand by it and make it better. We are committed to making Diablo III the best Diablo game to date, and we hope you'll continue to help us do just that.

        Saying that, I'd like to apologize to all of you, the players in our community. You deserve better than my reaction to Dave's comments. You deserve more honest communication about the game and what we're doing to make it a more awesome experience for us all. We care about Diablo very much, and appreciate your passion for it. Without you, we wouldn't be able to do this, and for that I can't thank you enough.

        παντως το σχολιο με το Hellgate London ηταν αφοπλιστικο

        Comment


        • εδω και 4 μερες εχουμε τον πρωτο 100αρι paragon στον κοσμο με το ονομα alkaizer (max paragon lvl), ω!!τι εκπληξη!!! ειναι barbarian

          streamare τα τελευταια 2 lvls (του πηραν 12 ωρες) και οπως ηταν φυσικο εκανε το ποιο efficient time/exp farm διαλεγοντας 5 περιοχες απο το act3 δεν σηκωνε τιποτα παρα μονο legenderies (ουτε καν τα ilvl 63 rare weapons )

          εδω η αναπαρασταση του run

          Showing the probably most effective way to grind experience in the game atm. This is the method that Alkaizer used to get to lvl 98 Paragon in under 14 days.

          [YOUTUBEHD]SfoBJBFHYmM&feature=player_embedded[/YOUTUBEHD]


          Log out with Q "Kill Azmodan" directly in front of him (Checkpoint). Each run will start directly before Azmodan.
          Clear Core of Arreat to the WP
          WP to Tower of the Damned lvl 1, do one circle
          WP to Arreat Creater lvl 2
          Teleport to town, WP to Bridge of Korsaikk, clear Fields of Slaughter
          Teleport to town, WP to Keep Depths lvl 1. Immediately enter Keep Depths lvl 2 and clear it.
          Teleport to town, Log out, Resume Game
          Variations
          Pick up only legendaries & slayer (alkaizer style)
          My version: also pick up ilvl 63 items, wait until inventory is full, put them in stash. ID entire stash every 2 hours and put items on AH

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          • Χμμ κατι παρομοιο εκανα και εγω αλλα προσθετα και arreat level 1, icefall caves, fortified bunker.. Γενικα ειπα αυτο το ΣΚ να φτασω level 30 αλλα εχασα το κινητρο γιατι δεν πεφτει και τιποτα καλο εδω και καιρο..

            Paragon level 28, 6 legendaries τα 2 πρωτα ηταν καλα στις πρωτες μερες του patch τα υπολοιπα salvage.. Αν δε βρω κατι καλο συντομα με βλεπω να το αφηνω μονιμα το game δυστυχως.. Επισης οταν βρω καποιο καλο rare βλεπω αντιστοιχα πχ στα 8-9mill το βαζω εγω 6 και δε λεει να φυγει με τιποτα.. Πρεπει να το κανω relist ξανα και ξανα 3 μερες μηπως και φυγει στα 4-4,5..

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            • ναι θελει λιωσιμο τρελο και πολλες ωρες dedicated farmingαν εισαι αποφασισμενος να βρεις legendaries, παλι καλα που υπαρχουνε τα paragon lvls για το extra κινητρο, εγω να σου πω την αληθεια δεν παιζω πια συστηματικα αλλα οταν μου ερχονται φλασιες για farming τις αξιοποιω, προτιμω να παιζω το market diablo 3

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              • μαζι με τον ihne παρακολουθουμε αρκετα streams απο top farmers αυτες τις μερες ομως πετυχα εναν με το ονομα...christaras

                στην αρχη λεω ελληνας? ωχ.... dafaq this newb? ξαφνικα ομως σταματησα να τρολλαρω απο μεσα μου και εμεινα χαζος οταν ειδα ποσα gold εχει μαζεψει + οτι ακουσα τις αποψεις του, συμφωνω σε πολλα , αν και ειναι λιγο (οσο παταει ο ελεφαντας) wow fanboy του δινω seal of quality

                ειναι κυπριος με βαρια προφορα (δεν καταλαβαινω τιποτα) ευτυχως που στο stream μιλαει αγγλικα

                αξιζει να του ριξετε μια ματια

                Twitch is the world's leading video platform and community for gamers.

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                • +1 Για το παραπανω, επισης ειναι entertaining αρκετα..

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                  • mpika kai egw sto club simera nick foufoutos#2699 monk

                    www.twitter.com/ogiwrgos

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                    • anoigw to launcher pataw play kai den fortwnei pote kai kleinei meta apo 3 sec..ti paizei?

                      www.twitter.com/ogiwrgos

                      Comment


                      • Dokimase na ksanakaneis install isws kati paizei me to pws stithike to programma.
                        "Time fades even legend and the origin of Soul Reaver has been lost long ago.
                        But its purpose remains; to feed on the souls of any creature it strikes.
                        Kindred, this blade and I.
                        "

                        "ΔΕΝ είναι θέμα Νιντέντο πλέον..."
                        Greek Gaming Videos
                        Greek Final Fantasy Forum

                        Comment


                        • Από ότι ξέρω δεν ποσταριστικε πιο πριν απότε το ρίχνω.

                          Στα σκαριά βρίσκεται το expansion του παιχνιδιού.Λεπτομέρειες δεν έγιναν γνωστές ακόμα.


                          Tidy!

                          Do not blame me.Blame yourself or God.
                          In Matsuno we trust.

                          Comment


                          • ihne για σενα το βαζω

                            Diablo III PvP Update


                            αντε να gankaρουμε τους ανυποψιαστους low/mid geared στα duels:troll:

                            Comment


                            • To game tha exei match making me paromia gears kai elo opws sto Lol as poume.
                              "Time fades even legend and the origin of Soul Reaver has been lost long ago.
                              But its purpose remains; to feed on the souls of any creature it strikes.
                              Kindred, this blade and I.
                              "

                              "ΔΕΝ είναι θέμα Νιντέντο πλέον..."
                              Greek Gaming Videos
                              Greek Final Fantasy Forum

                              Comment


                              • ναι ετσι πιστευω και γω οτι θα γινει οταν μπουνε τα deathmatches τα υπολοιπα σεναρια και οι αρενες

                                εχω την αισθηση ομως οτι τα duels θα ειναι οπως στο 2, αν και τιποτα δεν ειναι σιγουρο ακομη, πολυ φλου αυτα που εγραψε ο jay wilson, εν αναμονη

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