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  • Shmera to vrady tha ginei to teleftaio patch tou xronou kai einai to search function gia tous retainers epitelous!

    Late-December Version Update (12/20/2010)

    The final version update of the year will introduce the item search function, which players may use to search through retainer bazaars in market wards to locate specific items. The date and time of the version update are as follows.
    ◆Date and Time
    Tuesday, December 21, 2010 from 1:00 p.m. to 3:00 p.m.
    ◆The Item Search Function
    This version update marks the first of several that will introduce improvements to item-based searches. The features to be added this time are listed below.
    A search option that tells players how many items of a certain type are being sold in the market area with which that item type is associated.

    Retainers returned by a search now have a distinguishing icon displayed above their head.

    * Searches can be conducted by selecting the item search option at the entrance to any market, or from within any individual ward, row, or den.
    With the introduction of the item search feature, it will now be significantly easier for players to locate specific items. We will continue to improve this system with further enhancements such as keyword-based searches, the ability to show the retainers selling an item at the lowest prices for searches returning numerous hits as with synthesis materials, and more. Concrete details regarding such information will be released in future Topics posts here on the Lodestone as they become available.

    Afta einai! Twra emeinan mono ta mounts kai to mail!
    "Time fades even legend and the origin of Soul Reaver has been lost long ago.
    But its purpose remains; to feed on the souls of any creature it strikes.
    Kindred, this blade and I.
    "

    "ΔΕΝ είναι θέμα Νιντέντο πλέον..."
    Greek Gaming Videos
    Greek Final Fantasy Forum

    Comment


    • Zero simfwno mazi sou se ola ayta kai ego sinexizo na paizw. Ayto pou eida einai oti polla LS dialithikan kai alla tosa exoun 3-4 atoma mesa. Ayto pou fovame ego den einai oti to game tha pesi alla an oi players tha girisoun piso. to wow exei ksanagemisi apo kosmo...

      Comment


      • 99% twn atwmwn pou paizoun wow den tha paiksoun FFXIV afto einai egyhmeno.
        Opws eipa kai poio prin to FFXIV stoxevei stous FF fans kai aftoi einai fixed.
        Arketos kosmos tha gyrisei me thn kykloforia tou gia to PS3, to paixnidi exei ginei hdh playable kai ta provlhmata tou eksafanizontai, ean xwthei kai ligo akomh content mesa tha exoume sta xeria mas ena poly kalo MMO.
        Ola tha eksartithoun apo to poso akoune tous paixtes oi devs.

        Se poio server paizeis esy eipame?
        Den paizeis ston Cornelia etsi?
        An paizeis Cornelia steile kana Hi, o xarakthras mou legetai Meleena Steelheart kai eimai mesa arketes wres thn hmera opote kapote tha me petyxeis.
        "Time fades even legend and the origin of Soul Reaver has been lost long ago.
        But its purpose remains; to feed on the souls of any creature it strikes.
        Kindred, this blade and I.
        "

        "ΔΕΝ είναι θέμα Νιντέντο πλέον..."
        Greek Gaming Videos
        Greek Final Fantasy Forum

        Comment


        • oxi den paizw cornelia. lindblum eimai. Koitakse ego eimai se 4 ls.. 30 rank eimai kai den boro na vro LS pou stoxevi se kati psilotero. dld ama ola ta Ls einai tou metriou tote den nomizo na sinexisti kala. exeis ena dikio pou les oti stoxevi stous FF funs alla kai esu den thes ligo "marketing" ayto pou poulaei pezei o kosmos. Ligo pvp ligo pve. den eimai poli tou pvp alla to na exo ena oraio gear den tha me xalouse na to dokimaza.

          Comment


          • Kai egw Rank 31 pleon...
            Den htan gamato to Rank 30 story quest?
            Den mporousa na nikhsw to Boss kai tous katafera me "Parley".
            Poly eksypnh idea kai ena apo ta stoixeia pou mou aresan poly sto FFXIV, ean den mporeis me thn dynamh, peise tous me ta logia, exei kai afto thn fash tou!

            Exeis dikio se afta pou les, alla apo thn allh to paixnidi einai dwrean, aka Beta akomh, olo kai kati tha valoun, den mporei, sto FF11 vgalan 3 expansions ths plakas prosfata kai to kathena sou edine 150000 pragmata na kaneis, oso kathysterimenoi kai na einai kati tha vgaloun kai gia to FFXIV.

            Eideika twra pou allakse kai h omada exw high hopes, oti eidame mexri twra einai ftiagmeno apo thn palia omada akomh, opote den eixame th efkairia na doume kati ousiastika kainourio.
            "Time fades even legend and the origin of Soul Reaver has been lost long ago.
            But its purpose remains; to feed on the souls of any creature it strikes.
            Kindred, this blade and I.
            "

            "ΔΕΝ είναι θέμα Νιντέντο πλέον..."
            Greek Gaming Videos
            Greek Final Fantasy Forum

            Comment


            • Mia synentefksh me to kainourio "kefali" pisw apo to FFXIV:

              Within the first three months of service, Final Fantasy XIV has changed considerably, both in-game and out. Now, with the development team restructured, Naoki Yoshida is at the helm and ready to win back an overwhemingly unsatisfied audience. According to our poll here on ZAM, most players are happy with a new producer and director, but we still do not know much about him or his plans to turn the game around.
              This week, 4Gamer sat down with Yoshida for his first in-depth interview since being appointed to FFXIV. Read on to see what he has to say.


              Many people, including the interviewer, were shocked to see such a momentous change coming only three months into the game's life. However, Yoshida notes that this is exactly why such a restructuring was made -- to make the necessary changes early on that will make FFXIV an MMO worthy of its namesake. The new producer understands the weight the "Final Fantasy" name carries for the company and its many fans, and is ready to pump out quality updates for three, six even ten years to come.
              Giving FFXIV new life is something that has begun to engulf the entire company. Tactics Ogre Director Minagawa was brought in as a UI and Web Content artist and directors from Final Fantasy XII were also tapped to spruce up the user interface. "As we stated in the 'New Development Team Policy' on the Lodestone," says Yoshida, "Square Enix, as a whole, will work vigorously, now more than ever, to deliver a satisfying experience for all our customers."
              While the new team is in place and working hard, Yoshida is unable to provide any solid details on what is in store or a time frame in which the effects of the new team might be seen. The current goal is to get out updates chock full of content and carry the game towards its first major milestone. At this time, updates (including the December ones) have been putting out content developed by the previous team. What Yoshida plans to prioritize the promises the previous team made to the players and making sure everyone's voice is heard and has a part in the development process On January 1st, Yoshida will post another comment to detail more of his plans.
              As for the task before him, Yoshida details FFXIV as a game in disarray, though also a victim of the times. Games like World of Warcraft and FFXI have been around for many years now, which he says has set the bar much higher for MMOs. "People want loads of content right off the bat, and third-party addons are a given now," Yoshida admits, "its a tough situation for new games." Yoshida lists end-game content, UI fixes, tutorials and in-game terminology as things that FFXIV needs to get right, and fast. The complexity of the game especially is something that players have struggled with since the beginning. As 4Gamer puts it, "If you can't understand the rules of the game, you can't understand how to enjoy it."
              The user interface is set to undergo some significant changes to accommodate for the vast difference in play styles between a game controller and keyboard/mouse setup. Yoshida admits he is a stickler for a smooth UI as well, and Mingawa was brought in as someone who is "second to none" at UI development. Interface lag is another key problem the developers are looking to stamp out, and they are working to identify the technological issues behind the slowdown people are experiencing. Yoshida also shows his experience regarding MMOs, and sees games like WoW as an example of how users can also help reinvent the UI through addons. This is a big change from the days of FFXI, and something Yoshida wishes to support fully.
              All these issues are also keeping the PlayStation 3 delayed, as the key is "regaining customer trust" before launching a new version. Yoshida takes some of the blame as well, saying part of the reason there is no longer a solid release date is because he does not like to make promises he cannot keep. The only promise Yoshida will make regarding the console port is that "they will never give up on it."
              Wrapping up the interview, 4Gamer tests Yoshida as a Final Fantasy fan, and ask him what the series means to him. While he says the answer may be different for each fan (and especially different between players and developers) he sees Final Fantasy as providing a world in which the player can become fully absorbed. In that sense, presenting Eorzea as a world with yet untold wonder for players to experience makes it feel like the true Final Fantasy in his eyes.
              And his favorite title in the series? "Final Fantasy VII," he says. "Even talking with fans from North America and Europe, you hear how it leaves an impact you never forget." It's that kind of powerful, lasting content that Yoshida now wishes to bring the FFXIV.
              Poly endiaferonta ola afta, o kainourios fenetai na enwei afta pou leei kai kalyteres hmeres erxontai, ante na paroume ta panw mas ligo!
              Perissotera apo avrio ypothetw, mias kai prokeitai na ginoun perissoteres dhlwseis.
              "Time fades even legend and the origin of Soul Reaver has been lost long ago.
              But its purpose remains; to feed on the souls of any creature it strikes.
              Kindred, this blade and I.
              "

              "ΔΕΝ είναι θέμα Νιντέντο πλέον..."
              Greek Gaming Videos
              Greek Final Fantasy Forum

              Comment


              • Wriste kai to E-mail pou lavame oloi mas shmera:



                To erwthmatologio pou dwthike htan poly ousiastiko tha elega.
                Rwtouse me poia alla MMO exoume asxolhthei, poia kai posa FF exoume paiksei kai ypoloipes erwthseis sxetizontan me to ti pistevoume pws prepei na mpei sto paixnidi genikotera kai ti prepei na prostethei prwto.
                Kapoies erwthseis aforousan kai thn epikoinwnia paixtwn - developers.
                Gia na doume, perimenw polla.
                "Time fades even legend and the origin of Soul Reaver has been lost long ago.
                But its purpose remains; to feed on the souls of any creature it strikes.
                Kindred, this blade and I.
                "

                "ΔΕΝ είναι θέμα Νιντέντο πλέον..."
                Greek Gaming Videos
                Greek Final Fantasy Forum

                Comment


                • Epeidh eixa kairo na grapsw kati kainourio kai polys kosmos den ta kserei, eperxontai katholikes allages gia to FFXIV, opws ability to Jump kai overhauls sto User Interface kai to Battle system.
                  Akolouthoun ta apotelesmata tou User Poll pou ekane h S-E gia to FFXIV kathws kai oi shmeiwseis tou ti sxediazei na allaksei o kainourios producer wste to paixnidi na ginei POLY kalytero:

                  "Time fades even legend and the origin of Soul Reaver has been lost long ago.
                  But its purpose remains; to feed on the souls of any creature it strikes.
                  Kindred, this blade and I.
                  "

                  "ΔΕΝ είναι θέμα Νιντέντο πλέον..."
                  Greek Gaming Videos
                  Greek Final Fantasy Forum

                  Comment


                  • Καλή φάση ελπίζω να μην βιαστούν και να κάνουν σωστά updates.Θα θελά προσωπικά να βάλουν ώς προτεραιότητα την εισαγωγή content(πιο πολύ για να μη φύγει ο κόσμος, εγώ είμαι μόλις 20 rank στο main job) και μεγαλύτερη ποικιλία στα activities(leve κλπ).

                    Το battle system για την ώρα μου φαίνεται καλό.Eπίσης τα notorious monsters που αναφέρουν (δε ξέρω αν έχουν βάλει ήδη) είναι καλή επιλογή για να αρχίσει ο κόσμος να ζωντανεύει λιγάκι.

                    Μακάρι να το νιώσουν...

                    Comment


                    • Edw tha valoun jump ti leme twra
                      "Time fades even legend and the origin of Soul Reaver has been lost long ago.
                      But its purpose remains; to feed on the souls of any creature it strikes.
                      Kindred, this blade and I.
                      "

                      "ΔΕΝ είναι θέμα Νιντέντο πλέον..."
                      Greek Gaming Videos
                      Greek Final Fantasy Forum

                      Comment


                      • Jump εννοείς ως ability σε dragoon;
                        Originally posted by Squall Leonhart
                        I used to be a SeeD like you, then I took an icicle in the chest
                        Originally posted by 丹野
                        Ο sub_zero είναι αυτός ο ψηλός με τα γυαλιά, ενώ ο Παίχτης είναι ο κούκλος αθλητικός τυπάς. Ο LMS δεν ξέρω ποιος είναι, αλλά who cares...
                        Originally posted by Ryu_gr
                        υπάρχουν τα games που τα "γεμίζουν" με επαναλαμβανόμενα tasks για να δείξουν απλώς ότι έχεις πράγματα να κάνεις (και όταν πας να ασχοληθείς απλά βαριέσαι) και υπάρχει και το Mario Galaxy.

                        Comment


                        • Enow ws Jump function.... patas space kai phdas.
                          Ean anarwtiesai ean einai sovaro addition, h oxi den exei shmasia.

                          Afto pou exei shmasia einai oti prwton to na valeis mia tetoia leitourgia se ena paixnidi pou den eixe apaitei rework pollwn shmeiwn tou paixnidiou kai defteron oti h Square proteithetai na kanei kati gia to opoio h gnwmh ths htan fixed: (No jumping se FF game period!)
                          "Time fades even legend and the origin of Soul Reaver has been lost long ago.
                          But its purpose remains; to feed on the souls of any creature it strikes.
                          Kindred, this blade and I.
                          "

                          "ΔΕΝ είναι θέμα Νιντέντο πλέον..."
                          Greek Gaming Videos
                          Greek Final Fantasy Forum

                          Comment


                          • Το πιο πιθανό είναι να βάλουνε jump σε στύλ FF 13, περιορισμένο σε κάποια σημεία, η άντε και ως jump να έννοει να μπορείς να κατεβαίνεις τα λοφάκια που τώρα σε περιορίζουν. Δέν νομίζω οτι μιλάνε για spacebar Jump function.

                            Comment


                            • Kala an kanoun kati tetoio tote megalh moufa, alla den nomizw na isxyei kati tetoio.
                              Proswpika pistevw pws EAN tha mpei (giati nai akomh to skeftontai) tha einai kanoniko spacebar jump.
                              "Time fades even legend and the origin of Soul Reaver has been lost long ago.
                              But its purpose remains; to feed on the souls of any creature it strikes.
                              Kindred, this blade and I.
                              "

                              "ΔΕΝ είναι θέμα Νιντέντο πλέον..."
                              Greek Gaming Videos
                              Greek Final Fantasy Forum

                              Comment


                              • Kai ta patches synexizontai me merikes sxetika mikres alla symantikes allages.
                                Symantikotato einai to teleftaio pou leei oti tha perneis perissotera skillpoints otan eisai se party.

                                Patch 1.15a Outline (01/27/2011)

                                Several of the scheduled improvements mentioned in last week's letter from the producer are nearing completion. The following is a list of some of the most significant changes:
                                *An official patch release date will be announced shortly.

                                Content
                                Improvements to Log Usability

                                Changes to behavior of windows when moused over

                                The implementation of an automated log text show/hide feature

                                Revisions to text color


                                Improvements to Dialog Windows

                                Changes to increase the amount of on-screen data, reducing the need for multiple pages


                                Improvements to Combat Damage Display

                                The assignment of different font colors to player and enemy damage

                                Adjustments to prevent overlapping of combat text


                                Improvements to Map Usability

                                Increased data refresh rates allowing for more responsive maps


                                Improvements to Minimap Usability

                                The addition of a PC's field-of-view (camera direction)


                                Improvements to Guildleve-Related Information

                                The implementation of an in-game command which displays time remaining until the next leve renewal


                                Adjustments to Item Stack Sizes

                                A significant increase in stack sizes (from 12 to 99) for several existing items


                                Improvements to Gathering

                                Changes to the frame rates of action animations to speed up gathering activities


                                Improvements to the Item Search Feature

                                The addition of prices displayed together with search results


                                Addition of a Head Gear Display Feature

                                The addition of a feature allowing players to graphically toggle on/off their headgear (without physically removing the item)


                                Adjustments to Skill Points

                                Improvements to skill point acquisition for parties


                                Further details will be revealed in forthcoming Topics posts, as well as the post planned for release in conjunction with the patch.

                                FUN FACT:
                                As of today, game versions will be assigned alphanumeric values (eg. 1.15a). In addition, what for the past decade have been known to players of online FINAL FANTASY titles as "version updates" shall henceforth be referred to as "patches."
                                Anevazw kai kamia photo gia na deite.
                                Ta visuals tou paixnidiou synexizoun kai me ekplhsoun.
                                Epifylasomai na sas deiksw kai 2 dikies mou photos me ton terastio drako kai to kastro:










                                Afto einai gia osous exoun paiksei FFXI:
                                "Time fades even legend and the origin of Soul Reaver has been lost long ago.
                                But its purpose remains; to feed on the souls of any creature it strikes.
                                Kindred, this blade and I.
                                "

                                "ΔΕΝ είναι θέμα Νιντέντο πλέον..."
                                Greek Gaming Videos
                                Greek Final Fantasy Forum

                                Comment

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