Announcement

Collapse
No announcement yet.

Grand Theft Auto V

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #46
    Grand Theft Auto V Will Be the Series’ Biggest Game, Rockstar Says

    The next Grand Theft Auto will be the "largest and most ambitious" game ever made by Rockstar, the company behind Red Dead Redemption, Bully, and, oh yeah, Grand Theft Auto, said today, one day after dominating the gaming Internet with the debut of the trailer for GTA V.

    Comment


    • #47
      Διαρροή πληροφοριών για το GTA 5
      1. Τα οχήματα μπορούν να αναβαθμιστούν και να διορθωθούν, ενώ υπάρχουν σκέψεις για εμπλοκή και του ντεπόζιτου, που θα χρειάζεται να γεμίζει.
      2. Τα ραντεβού αποτελούν πλέον παρελθόν. Ο παίκτης θα έχει στα χέρια του ένα κινητό τηλέφωνο, αλλά θα μπορεί να επικοινωνεί μόνο με ήρωες που έχει συναντήσει κι αυτό μόνο για να πάρει αποστολή ή να ρωτήσει κάτι πριν από αυτή.
      3. Στα όπλα περιλαμβάνονται όλα τα κλασικά, ενώ ο παίκτης θα μπορεί πλέον να παίρνει αντικείμενα από το έδαφος και να τα χρησιμοποιεί ανάλογα. Ακόμη, θα υπάρχει η δυνατότητα ληστείας του μουσείου και κλοπής αντικειμένων παλαιότερων εποχών.
      4. Αν ένα όχημα παρουσιάζει φαινόμενο διαρροής βενζίνης, θα μπορούμε να πυροβολήσουμε στην κηλίδα που αφήνει πίσω του και να δούμε την έκρηξη μετά από λίγα δευτερόλεπτα.
      5. Τα mini games με το bowling ή τα βελάκια έχουν φύγει. Ο παίκτης θα μπορεί να παίξει μπάσκετ, να γυμναστεί, να τζογάρει, να συμμετέχει σε αγώνες στο νερό και αρκετά ακόμη.
      6. Θα υπάρχει δυνατότητα παραμετροποίησης της εξωτερικής εμφάνισης του χαρακτήρα.
      7. Θα υπάρχουν κάποιες αποστολές με ληστείες, αλλά θα αποτελούν αποκλειστικά και μόνο μέρη μεγαλύτερων αποστολών.
      8. Δε θα υπάρχουν παιδιά NPCs
      9. Ο παίκτης θα μπορεί να κρατάει ομήρους άλλους χαρακτήρες.
      10. Η συμπεριφορά της αστυνομίας είναι πολύ πιο ρεαλιστική. Αυτό έχει ως αποτέλεσμα ότι αν ο παίκτης κάνει ένα φόνο ενώ δεν υπάρχει αστυνομικός τριγύρω, δε θα δει ένα ειδικό αστεράκι να ανάβει στο επάνω δεξιά μέρος της οθόνης του. Ακόμη, οι ειδικές δυνάμεις θα μπορούν να χρησιμοποιούν δακρυγόνα και πλούσιο εξοπλισμό αν θέλουν να σας απομακρύνουν από ένα κτίριο στο οποίο θα κρύβεστε.
      11. Θα μπορείτε να μπαίνετε σε συγκεκριμένα κτίρια, να κλειδώνετε τις πόρτες και να τις φράζετε με εμπόδια που θα βάζετε από πίσω τους.
      12. Ο παίκτης βελτιώνεται όσο προχωράει η ιστορία. Αυτό σημαίνει ότι θα μπορεί να οδηγεί καλύτερα μια μηχανή ή και να έχει καλύτερη στόχευση με τα όπλα.
      13. Κάποια όπλα μπορούν να παραμετροποιηθούν.
      14. Μία αποστολή περιλαμβάνει και την εμπλοκή παλαιότερου χαρακτήρα από τη σειρά.
      15. Τα καιρικά φαινόμενα θα είναι πιο έντονα και πιο πλούσια.

      Comment


      • #48
        San Andreas next-gen με λίγα λόγια.

        Comment


        • #49
          έπος
          [YOUTUBEHD]ftk3f_0WZww&feature=player_embedded[/YOUTUBEHD]
          Star Citizen videos Star Citizen gallery

          Comment


          • #50
            o χάρτης, παιζει να ειναι και μούφα πάντως



            Star Citizen videos Star Citizen gallery

            Comment


            • #51
              Originally posted by Altair View Post
              Σκατά.Ποιος περιμένει τώρα;
              Ακριβώς...

              Πάντως απαιτώ πολλαπλές τοποθεσίες και Las Venturas. Δε θα ξεχάσω τη διασκέδαση του να παίρνω το jetpack και να cruise πάνω απο το χάρτη με τις ώρες.

              Ή το να προσγειώνομαι, να σφάζω κόσμο και μετά να προσπαθώ να ξεφύγω με το jetpack. Αυτό και αν είχε μεγάλη πλάκα. Αχ... Good times. Good times...
              sigpic

              Comment


              • #52
                Από Game Informer Δεκεμβρίου



                Τρεις playable main characters (με αλλαγή χαρακτήρα όποτε θέλει ο παίχτης) και με τον μεγαλύτερο map ever σε GTA.

                Info

                GTA 5 "evolves nearly every mechanic" found in previous games in the series.
                Features the biggest open world in the series' history - GTA 5's world is bigger than the worlds of Red Dead Redemption, San Andreas and GTA IV combined.
                Three playable characters who you can switch between "at nearly any time".
                Each character has their own specific abilities and story arc, with all three stories intertwined.
                Camera zooms out to a "Google Earth-style" perspective when switching characters.
                Character 1 - Michael, an ex-bank robber in his early 40s who retired after making a deal with the FIB. He has two teenage children and hates his wife Amanda. He's also the narrator of the original GTA 5 trailer.
                Character 2 - Trevor, a former war veteran and a "drugged out psychopath". An experienced pilot.
                Character 3 - Franklin, a repo man in his mid 20s described as a "young and ambitious hustler".
                Certain characters from GTA IV and Episodes From Liberty City will also make an appearance. Rockstar's Dan Houser says we'll never see characters from the PS2 era, though. "The five PS2 games are one universe, and this is the high definition universe, so they don't co-exist," he says.
                No major actors cast as any of the main characters.
                Focus on making more diverse missions.
                Heists and bank robberies are a big theme to the game.
                Characters will work together during missions, and you can switch between characters mid-mission to fulfill different roles. For example, during a chase sequence you can pilot the getaway helicopter as Trevor, snipe pursuing pilots as Franklin, or fire an assault rifle as Michael.
                Missions will have a "very diiferent tone depending on who's on them, how many people are on them, and how much we're using switches", says Houser.
                Even when you're not controlling them, each character will still go about their own business across Los Santos. "You may be surprised by the situations they find themselves in should you switch back to check up on them," says Game Informer.
                Big advances to lighting and shader model. Greater draw distance.
                Improved vehicle handling and physics - "The cars hold to the ground better... It feels more like a racing game," Houser says.
                More vehicles than in any GTA to date, including BMXs, mountain bikes, road bikes, dirt bikes, cars, trucks, helicopters, planes, ATVs and Jet Skis, but vehicle manufacturers are still fictional.
                Fighter jets appear to be in. One screenshot shows a fighter equipped with missiles, as a helicopter explodes in the background.
                Improved shooting and melee combat. Melee combat "never going to be as big a deal as shooting," though, warns Houser.
                Pedestrians are fully mo-capped and more interactive.
                You can rappel down buildings, although it's not confirmed whether this is specific to certain missions.
                Los Santos is described as a "huge and diverse city", combining the best of Red Dead Redemption's "large open expanses" with GTA IV's "densely packed urban environment".
                Areas in the game world include beachfronts, mountains, the wilderness, a "Salton Sea" region, a military base and the suburbs.
                GTA: San Andreas was about gang culture. GTA 5 is about capturing the "contemporary culture of LA".
                There will be a "vibrant and fun" economy, but you won't be able to buy property.
                A variety of different side missions and "more sophisticated" minigames, including yoga, triathlons, Jet Skiing, base-jumping, tennis and golf. There's a full golf course in the game. You can go scuba diving along the coastline of Los Santos, or go to the gym on the seafront.
                Each character will have unique hobbies, including "one or two key minigame activities per character".
                San Andreas' RPG-like player customization is still absent, but you can customize the clothing of each character.
                GTA IV's romance feature has been removed.
                Like in GTA IV, players can make friends and hang out with certain NPCs, including Michael's wife Amanda and son Jimmy, Franklin's "crazy friend" Lamar, and Trevor's mate Ron.
                GTA IV's mobile phone returns, but a lot of its features have been altered. You can use it to access the internet.
                Dynamic missions - hidden missions dotted around the game world. "Going off-road in the desert, you may come across two parked cars and a sea of dead bodies around them... Investigate if you want."
                Και πιο αναλυτικά:

                The latest issue of Game Informer has first full details on Rockstar North’s upcoming Grand Theft Auto V, the developer’s biggest game to date.

                Grand Theft Auto V is set in Los Santos, a city whose exteriors and interiors together are greater in size than the worlds of Grand Theft Auto: San Andreas, Grand Theft Auto IV, and Red Dead Redemption combined. Its story is centered on three protagonists – Michael, a retired bank robber living lavishly in the witness protection program, Trevor, a former war vet and longtime friend of Michael’s, and Franklin – who come together in pursuit of the almighty dollar.

                Players are able to switch between all three protagonists at any time. According to Rockstar, the concept was similar to Grand Theft Auto IV: Episodes from Liberty City. Multiple perspectives have clear advantages. But rather than playing as a single character for five missions, then switching between to another character for five, there will be constant switching involved. This allows Rockstar to create a far more ranging style of lead protagonists, and tie certain behaviors to certain characters. And on the gameplay side, this will allow players to see more of the world far quicker, as the characters live apart.

                Characters

                Michael, the retired bank robber, is in his early 40s, lives comfortably on the Grand Theft Auto V Beverly Hills equivalent Rockford Hills, and could be considered an upper-class citizen economically. The idea, according to Rockstar, was to create an older, successful character who gets pulled back into the crime game.

                Game Informer’s demo opened with Michael, resting comfortably in a pair of flip-flops next to a pool. In this distance, his private tennis court can be seen, and in the horizon, downtown Los Santos.

                Michael isn’t content with his life. His shopaholic wife Amanda spends all of his money, and he doesn’t know how to communicate with his teenage daughter Tracey, or his 20-year-old pothead son Jimmy. In the demo, Tracey is seen playing a Just Dance-style game, telling her dad he should exercise more. And Amanda is shown exiting the house, getting in her Sentinel XS sports car, and heading off on another shopping spree. ‘If you want to know where I am, check the credit card statements,’ she says to her husband as she speeds off. Michael hops on a bicycle and rides down the street, revealing Rockford Hills’ “manicured lawns, sprinkler systems, rolling hills” and luxury cars.

                It is here that the Rockstar tester demonstrating the game calls up a menu to switch characters. The camera zooms out in a Google Earth-style pan, and drops the player into a “ramshackle trailer” in a desert region of the map.

                Trevor enters the demo in the bathroom, dropping a biscuit on the toilet seat. He heads outside, hops in his Bodhi (a Jeep Wrangler JK-esque truck), and drives down the road. As he drives through Blaine County (where he lives, we reckon), we see it is a region filled with bikers, meth heads, and walks of life who live on the fringe. Trevor continues to drive, parks, and flips off a group of loiterers hanging around outside a building. Rockstar suggest you do this in various situations to see different peoples’ reactions.

                Here’s where the havoc begins. The tester proceeds to grab a gasoline tank, douses the parked truck, and pours a trail of gas leading away from the vehicle. He then drops a lit zippo and watches the flame travel – first towards the truck, then to the tires, then to the chassis, and finally to the gas tank, causing the vehicle to explode.

                Franklin is the next and last switch. He’s found cruising Vespucci Beach (the Grand Theft Auto V equivalent of Venice Beach), looking for a car to repossess for his boss. Surrounding him is a waterfront filled with activities. There’s even a muscle beach gym. Franklin finds his target, a 9F (think Audi R8), gets in, drops the top low, and rides off. As he drives through town, we see that some familiar locations have returned, like Ammu-Nation.

                Each character has their own personality, motivations, and set of skills. When you’re in control of one character, the other two are going about their own daily business. According to Rockstar, you’ll be surprised what situations you’ll find them in when you switch back to check up on them.

                “The contrast between three different experiences, geographies, and vibes to everything should be really strong, and I think it’s something that gives the game a unique feeling when you’re visit these people’s lives and seeing what they do,” said Rockstar boss Dan Houser. “Within the story, you’re going to know information about a character before they know what the other people know when you play as them.”

                Missions

                In terms of missions, Grand Theft Auto V peppers several “complicated” and “multitiered” heists in vein of Grand Theft Auto IV‘s popular “Three Leaf Clover” mission across its narrative. Because people love bank jobs, especially when prepared, heists are a big theme. Rockstar is addressing mission diversity to leverage different pairings of the protagonists. It aims to move from having one character in a mission to having two to having three. This makes missions more distinct, as in, high in action and different in tone, depending on who’s on each mission.

                To demonstrate how character switching works within a mission, Rockstar played out a demonstration. First in the boots of Franklin, the player meets up with Trevor and Michael, who have already reunited, to perform a “snatch-n-grab” mission to get the FIB off their case.

                Players meet at a helipad to pick up a civilian chopper. Everyone hops in, and Trevor, whose war days have given him pilot experience (this, by the way, will allow players to fly a plane at anytime without having to wait until the end), pilots the plane to the IAA headquarters (Grand Theft Auto V‘s version of the CIA). Franklin readies himself with a sniper rifle at a nearby building. Trevor hovers the chopper overhead. At this point, players become Michael.

                Michael rappels down the side of a skyscraper, trying to locate the correct office of their target. As he goes down, he can see into every office, where people are going about their business. The music ramps up as he progresses. After locating his target, Michael smashes threw the window, grabs and holds him hostage, and points his gun at the interrogators who’ve come in. Here, an icon appears to switch characters.

                Players can now either chose to switch to Franklin and take out the interrogators from his sniping position, or remain Michael and wait for Franklin to do it on his own. The tester opts to switch, and snipes the targets after a smooth transition. Trevor then picks up Michael and Franklin, and a helicopter chase begins.

                During the chase, players can choose to either fly the plane as Trevor, snipe the other pilots as Franklin, or fire the assault rifle from the back of the chopper as Michael.

                The World of Los Santos

                The idea in creating Los Santos was for a proper Los Angeles. With Hollywood, the porn industry, marijuana, the immigration battle, gated communities, luxury pockets, homeless people, and the bankrupt government, there are plenty of topics for Rockstar to parody with their signature style.

                Some of Los Santos’ environments include: beachfronts, wine country, large wilderness area, Salton sea region, military base, suburban hulls, urban center. You can even put on your scuba gear and explore a detailed ocean floor, which Rockstar says is just as detailed as the city itself.

                You’ll find more vehicles than any Grand Theft Auto game to date in Los Santos. These include: BMX bikes, mountain bikes, road bikes, dirt bikes, a huge amount of cars and trucks, helicopters, planes, ATVs, and Jet Skis.

                Cars better hold their ground in Grand Theft Auto V. Not “big and boatlike [such as] in Grand Theft Auto IV,” according to Rockstar. More physics have been added, and make driving feel more like a racing game. In fact, Rockstar reckons that it’ll scratch the itch for a racing game.

                In Grand Theft Auto IV, time-killing activities included bowling, strip clubs, live stand-up comedy, internet cafes, and TV shows. Grand Theft Auto V will further expand with a grater degree of variety, including different side-missions and more sophisticated mini-games. These will makes use of each character’s unique lives, like Michael’s family or Franklin’s crazy friends.

                Each protagonist will have their own unique hobbies only they can participate in. “One or two mini-game activities per character” to separate one from another, according to Rockstar.

                Here are some other bits:

                Customization: Customization like Grand Theft Auto: San Andreas is not possible in Grand Theft Auto V Due to the characters, but you can change their clothing.
                TV: Television will make a return with “funny new stuff that’s pretty odd to do in a game.”
                Outdoors: Outdoor activities include yoga, triathlons, jet skiing, base jumping, tennis, full golf game on full golf course.
                Romance: Because of each character’s nature, there will be no romance elements.
                Friends: Each character has their own cast of friends – Lamar is Franklin’s crazy friend; Kimmy is Michael’s lazy, pot-smoking 20-year-old son; Ron is Trevor’s best friend and a paranoid conspiracy theorist; Amanda is Michael’s wife who he can’t stand.
                Familiar Faces: There will be returning characters, but don’t expect Niko or anyone from the PS2 era of games. According to Rockstar, they’re nonexistent in this world.
                Economy: The economy is “very vibrant and fun.” There is no property-buying, but there will be many other things to buy.
                Cell Phone: The concept still remains, but don’t expect calls from friends all the time. The phone will surface some of the activities, but its use will be more contemporary. Like for surfing the net.
                Pedestrians: Players will occasionally bump into pedestrians to interact with. In the demo, Franklin encountered a Jesus-looking preacher character dressed in white, who had ‘more to offer than a one-liner’.
                Dynamic Missions: Players will encounter various happenings throughout Los Santos. For example, you could be driving around and see a broken-down car or hitchhiker on the side of the road. If you chose, you could pull over and see where it goes. Or, if you encounter a cash van, you could steal it and make a quick score. Or, catch the mugger who stole grandma’s purse.
                Multiplayer: It’s there, but the reveal is coming later on. Rockstar is pleased with its direction, though.
                Los Santos is an alive world. Clouds roll over the sky, helicopters fly about, birds soar the skies, cars drive the streets, pedestrians hang about, dogs jump against fences when you walk too close, sprinklers wet the grass, puddles gather around car wash hoses, neighbors lie in the sun by the pool, dodgy guys hang around the outside of shops, and the inside of 24-7 stores are detailed down to the products on its shelves.
                Εικόνες:
                 
















                Comment


                • #53
                  The one game to rule them all.
                  Πιθανότατα ο λόγος που θα αναβαθμιστώ απο την 450GTS μου.

                  Comment


                  • #54
                    Αν βγει Απρίλιο,έτσι και δε μβάλουν μόνο μου,θα αρνηθώ τη δουλειά να κάτσω να λιώσω. (λέμε καμιά μαλακία να περάσει η ώρα,αλλά οκ καταλάβατε πόσο το περιμένω).
                    Η μοανδική εταιρεία που είναι καλύτερη από τη Ρόκσταρ,είναι η Ρόκσταρ όταν αποφασίζει να διορθώσει τα όποια κακώς κείμενα,και να μας δώσει ένα τίτλο καλύτερο από όλους τους προηγούμενους.
                    Πάμε δυνατά.
                    Carpe diem

                    Comment


                    • #55
                      Rockstar never falters.
                      Απο αυτή την εταιρία και απ'την Valve δεν φοβάμαι ποτέ.

                      Comment


                      • #56
                        Το GTAIV δηλαδή δε σε χάλασε σε τίποτα;Εμένα μου άρεσε βέβαια,απλά παλιότερα είχα διαβάσει διαμαρτυρίες εδώ μέσα για τον τίτλο.
                        Carpe diem

                        Comment


                        • #57
                          Originally posted by ChrisTop View Post
                          The one game to rule them all.
                          Πιθανότατα ο λόγος που θα αναβαθμιστώ απο την 450GTS μου.
                          Γιατί έχω την εντύπωση ότι είναι ακόμα στο φλου αν θα κυκλοφορήσει για pc; Εντάξει πάντως ίσως είναι το πρώτο μου day one μετά από ούτε και εγώ θυμάμαι πόσα χρόνια.

                          Comment


                          • #58
                            Εντάξει δεν είναι χαζοί,στάνταρ θα βγει και για Η/Υ όπως και τα προηγούμενα.Το RDR ίσως πίστευαν ότι δεν θα έχει αρκετή απήχηση στο συγκεκριμένο κοινό και γι'αυτό δεν το βγάλανε.
                            Carpe diem

                            Comment


                            • #59
                              GTA 5's world is bigger than the worlds of Red Dead Redemption, San Andreas and GTA IV combined.
                              :jd:

                              Comment


                              • #60
                                PR talk bullshit.
                                Do a barrel roll!

                                Comment

                                Working...
                                X