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The Legend of Zelda: Ocarina of Time 3D
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To diko mou post den htan hate post, den exw tipote me to OOT, isa isa, aplws ksenerwnw ligo pou exw paiksei to paixnidi kai den exei kati kainourio na dw...
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Ramp όταν πάρεις PS3 θα σε συγχωρήσουμε. Να δεις κι εσύ επιτέλους την αλήθεια του gaming.
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Kaneis lathos. Egw POTE den ekana kati analogo. Se prokalw na mou apodikseis to antitheto.
ps: ennoeitai de xaliomaste me auta sovara. Alla kapoies fores legontai pragmata pou de xreiazontai.
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Ελεος ρε, οποιοδηποτε ποστ μου εχει μεσα εστω και λιγη δοση τρολινγκ ειναι σε επιπεδο χαβαλε και τιποτε παραπανω. Και βεβαια δε με ενοχλησε σε καμια περιπτωση το ποστ του Ground ή αντιστοιχα "haters gonna hate"
posts. Γενικα παιρνω τη συζητηση πανω στα games πολυ χαλαρα και πιστευω ειναι καλυτερα οταν ολοι κανουμε το ιδιο...
Peace
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Εσυ μωρη Azra μη πεταγεσαι συνεχεια, δεν εισαι καλυτερος απο μενα
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A bravo opws to leei o synagwnistis einai. Egw pote den ekana to idio. Vevaia tha mou peis egw spoudazw se TEI kai exw kai mia alfa re gav gav paideia.
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Απλά το θέμα είναι ότι σε πράγματα που δε σε ενδιαφέρουν ramp βγαίνεις πολλές φορές και "κόβεις" τον ενθουσιασμό των άλλων, πράγμα που μάλλον δεν κάνουν οι άλλοι με σένα. Φυσικά δεν πάει μόνο σε εσένα αυτό, είναι ένα συχνό φαινόμενο σε αυτό το φόρουμ. Ναι θα μου πείτε για ελευθερία να λέει ο καθένας την άποψή του κτλ, δικαιολογίες θα πω εγώ
.
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Ελπιζω να μη σου δημιουργησα ψυχολογικα προβληματα οταν στο ειπα αυτο
Min anisixeis, frontisan alloi gi auto
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Ελπιζω να μη σου δημιουργησα ψυχολογικα προβληματα οταν στο ειπα αυτο
Δειτε εδω: http://ds.ign.com/articles/109/1099435p2.html
Επισης απ' οτι λενε στο gaf (ακομη δεν εχω βρει τη πηγη αλλα φαινεται να ειναι επιβεβαιωμενο πλεον) η Hyrula Market θα ειναι πλεον 3D κι οχι prerendered background!Aonuma: We've talked about remixing Ocarina of Time for a long time, saying "should we remake Ocarina of Time for Wii?" And, to be honest, I said no. I didn't want to just re-release it on a different platform -- I wanted to have a specific reason to remake Ocarina of Time. I didn't want to just make a port. And so I was waiting for something to come along that would not only help us to retell the story, but improve upon it. Making it different, more unique in its own way. Now, with 3D, we're able to take the environments of Hyrule and add depth -- giving them a more expansive feeling, a more immersive feeling. In addition to that, now that we have the 3D we can looking forward to new ways to implement 3D into the gameplay and make it fresh and new. And we also have the motion sensors that are built-in to the Nintendo 3DS. So we're looking at quite a few ways to make the gameplay more immersive, more natural, more accessible. So again, not just a port -- but a retelling of the tale using new technologies to reinvent it.
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Emena de me peirazei auto. Klassika games na vgainoun ksana na ta xarei ki allos kosmos h oi fans na goustaroun ki allo.
Auto pou de leei einai pws o Ramp (tha pw onomata
) otan vgike to gow collection kai eixa pei pws thelw kai silent hill kai mgs collection vgike kai eipe ''are thymata sas pernoun ta lefta".
Mi tolmiseis twra re na mou ksanapeis tpt analogo
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Μα θα ειναι και 3D!!! Τεσπα εγω γουσταρω που θα το παιξω ξανα με βελτιωμενα γραφικα...
ΥΓ: new games suck
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Kserw oti tha ginw kakos, alla na giafto den thelw na vgei pote remake tou FF7...
Koita posos enthousiasmos gia kati pou eprepe na exei kseperastei mexri twra, mono kai mono epeidh apekthse kainouria grafika :/
Need new games dammit!
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Impressions
We've just got hands on with a rolling preview of Zelda: Ocarina Of Time on 3DS - and it's good news, folks.
Our quick demo lasted merely two minutes, and featured Link on the back of his trusty steed. (Who was looking far more detailed than we ever remember, not least sparkling eyes, mane and hooves).
The setting faded in from black, with the recognisable music from the original classic game.
We rode our horse over rolling hills and lush greenery - and past imposing trees and a sky-tickling cliff face - until we reached a drawbridge (THE drawbridge). We rode through the arch and onto... well, we can't tell you. The screen faded back out again.
What we can inform you is that the visuals were masterful - with the greens and yellows of Zelda's world particularly vivid. The moon setting into the early evening was a treat - emanating ever-decreasing layers of illumination.
Edges were crisp and lighting effects were some of the best we've ever seen in a Nintendo game - not least the glare spots occasionally bleeding over the lens.
The 3D effects themselves were on a par with the Kojima MGS: Snake Eater game we reported on earlier today - with a rising sun and the background castle in particular giving the game real depth.
As if faded out, we were treated to the giddy image of the classic Zelda sword and shield - given more body and density than ever before.
We're in on a Q&A with Miyamoto-san and Iwata-san shortly. Stay tooned.
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Προς το παρών εκτός από τη μαγική αίσθηση που δίνουν τα γραφικά του 3ds και ότι θα είναι σε 3D, δεν γνωρίζουμε τίποτε έως τούτη τη στιγμή.
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Εντάξει LinkMS που μια κάνεις ορθογραφικά και μια όχι. Άντε να δούμε ποιο φιντάνι μπήκε πάλι από Nintendo forum...
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