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Assassin's Creed: Revelations

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  • Ramparter
    replied
    Goty δε θα ειναι λογω Skyrim και Super Mario 3DS αλλα οντως το trailer τα εσπασε και η σειρα εχει αρχισει να μου κινει το ενδιαφερον. Κριμα που πλεον αφιερωνω ελαχιστο χρονο σε gaming, μπορει να τα δοκιμαζα απο το 2 και επειτα.

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  • Vaynard
    replied
    πλακα πλακα φετος για το goty θα γινει σφαγη οχι αστεια

    Leave a comment:


  • Altair
    replied
    Game of the Year 2011 Confirmed. (βέβαια υπάρχει και το Drake's Deception,αλλά οκ δεν πειράζει να έχουμε 2 GOTY ).

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  • sOLiD SNAKE
    replied
    Assassins Creed Revelations E3 2011 Trailer



    Best trailer ever .


    E3 2011: Assassin's Creed Revelations Gameplay Demo



    Greek Fire FTW

    Leave a comment:


  • BigBOSS
    replied
    AC Revelations: Screenshot And Art Gallery



    At the end of our full month of extensive coverage on the game, take a closer look at over 20 screens and art concepts from Ubisoft's blockbuster sequel.

    Leave a comment:


  • Somari
    replied
    Ο τίτλος θα κάνει πέρασμα και από την Καππαδοκία αλλά και από το νησί της Ρόδου.
    "Βρωμάει" Οσπιταλιέροι.

    Leave a comment:


  • Altair
    replied
    Lol,βλέποντας το παραπάνω ποστ μου,τελικά αποδείχτηκα μέγας προφήτης.
    Πάμε σε πιο ουσιώδη θέματα τώρα:
    Οι τοποθεσίες του Assassin's Creed Revelations


    "Σύμφωνα με το άρθρο, η ιστορία θα ξεκινά στην πόλη Masyaf, όπου ο Ezio θα αναζητά απαντήσεις.
    Η βασική πόλη είναι η Κωνσταντινούπολη, η οποία θα χωρίζεται σε τέσσερις περιοχές: Constantin, Beyazid, Imperial και Galata.
    Ο τίτλος θα κάνει πέρασμα και από την Καππαδοκία αλλά και από το νησί της Ρόδου."


    ΤΣΟ ΚΑΙ ΛΟ!!!

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  • Altair
    replied
    Τη μέρα που μαθεύτηκαν κάποια πράγματα παραπάνω,το έλεγα ότι η αναμονή θα είναι αβάσταχτη,και το μόνο πράγμα που θα την κάνει κάπως υποφερτή θα είναι η μούφα ()το L.A. Noire.

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  • Somari
    replied
    - They're using a new type of capture facial technology called Mocam that GI describes as an "intriguing amalgamation of traditional animation, performance capture and the fascinating new style of performance on display in games like LA Noire."
    /hyped
    /discuss

    Leave a comment:


  • Altair
    replied
    Originally posted by Loggo View Post
    Η αλήθεια είναι ότι με έχετε ψήσει. Γουστάρω πολύ να δω κάτι με πιο ευρωπαϊκή αισθητική και, ελπίζω, να μην αποδίδονται με πολύ αμερικάνικο τρόπο τα σκηνικά. Ο nooto, που είναι πιο ψαγμένος με τη σειρά, κάτι παραπάνω θα ξέρει για να λέει πως θα το πάνε προς το μοντέρνο κάποια στιγμή. Ελπίζω όμως, πριν γίνει η στροφή προς το μοντέρνο, αν το σπαμάρουν τελικά στα sequels, να δούμε τουλάχιστον περισσότερο Ευρώπη, ίσως και Κίνα.

    Ιβηρική χερσόνησο, Γερμανία, καμιά Ρουμανία, Ρωσία, Σκωτία κλπ.
    Αυτό ακριβώς.Να δούμε όσο το δυνατόν περισσότερα settings και αν είναι δυνατόν και νέους μηχανισμούς και ιδέες.

    Leave a comment:


  • straier
    replied
    Τώρα την αποκαλούν Κωνσταντινούπολη μόνο οι Έλληνες και οι Ιάπωνες.
    Όχι.

    Leave a comment:


  • sOLiD SNAKE
    replied
    Ενταξει το ομολογω η ubi το κανει σωστα αλλα εγω λαθος :xp:

    Παντως ειμαι περιεργος να δω ποια θα ειναι η αναλογια Ezio-Alair-Desmond

    Leave a comment:


  • Somari
    replied


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  • sOLiD SNAKE
    replied
    Δες την ιστορια του 1 αλλα παιξε οπωσδηποτε το 2 .

    Απο game informer μεσω neogaf :

    - Ezio is looking for seals in Revelations. These seals hold the memories of Alair. They'll allow Ezio to peek into Altair's life (just as Desmond uses Animus to peek into his ancestors lives).
    - You'll control Altair through these sequences.
    - The bulk of the game is set in Constantinople which will be split into 4 huge districts (Constantin, Beyazid, Imperial and Galata)
    - You'll also visit Cappadocia
    - Ezio is over 50 years old in this game
    - Ezio has a new item called the hookblade which allows him to use ziplines throughout the city. UBI says that it speeds up navigation by about 30%
    - You can also use the hookblade to reach out and pull enemies in for a combo
    - Ezio can now make bombs through a crafting system. UBI says that there are over 300 bomb types
    - They've modified the control scheme so that circle/B will control the hookblade and triangle/Y will control project weapons and bombs
    - Eagles vision has become eagle sense. "Eagle sense let's you focus on a character and see where he's been," Amancio says. "You'll get an approximation of where he will go. If you're able to detect the path a guard will take, you can run ahead, set a bomb, and create a trap or an ambush."
    - They've expanded on the Borgia Towers concept in order to create a new system. Throughout the city there are Assassin's Den's, you'll need to complete various assault scenarios in order take down the Templar presence (UBI says that there's more variety than in the Borgia Towers). Once you obtain a den you'll be able to upgrade the buildings in that region along with adding ziplines across the rooftops. You'll also be able to change the guards from being hostile to neutral.
    - You can lose control of you dens as you gain notoriety. You'll be able to send your own troops after the templars if you're unable to make it back to the specific den that's being attacked. You can do that by making it to any of the other dens that you currently control. You'll also be able to install a master assassin to control a specific den and you'll never have to worry about it being taken over.
    - The assassin leveling mechanic has been increased from 10 to 15
    - In order to make the world more immersive they've done away with traditional side missions in favor of random events. For example you may be traveling through a city and notice a shop owner being robbed or a little girl asking for help
    - They're using a new type of capture facial technology called Mocam that GI describes as an "intriguing amalgamation of traditional animation, performance capture and the fascinating new style of performance on display in games like LA Noire."
    - Desmond is placed back inside Animus where he finds a safe mode called the 'Black Room'. You'll be able to access Desmond's lost memories through that back door
    - The gameplay during Desmond's game is described as narrative-fueled puzzle sequences. "Through the manipulation and creation of geometry with the game world, Desmond seeks to reintegrate the splintered layers of his subconscious."
    - Multiplayer is returning but this time they're trying to give more focus to the narrative since that's a big part of AC
    - You'll be able to custom your character appearance and weapons as well as create guilds.
    Μπορει η Ubi να κανει milking στην σειρα αλλα παραδεχτειτε το , ως τωρα το κανει σωστα

    Leave a comment:


  • hideo
    replied
    Τα προηγουμενα ΑC,συνδεονται απο θεμα story?

    Δηλαδη πρεπει να παιξω ντε και καλα και το πρωτο?

    Leave a comment:

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